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	<title>reMIND &#187; tutorials</title>
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	<link>http://www.remindblog.com</link>
	<description>- the making of a graphic novel</description>
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		<title>Lettering &#8211; Fonts for comics and graphic novels</title>
		<link>http://www.remindblog.com/2010/01/07/lettering-fonts-for-comics-and-graphic-novels/</link>
		<comments>http://www.remindblog.com/2010/01/07/lettering-fonts-for-comics-and-graphic-novels/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 15:00:00 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[blambot]]></category>
		<category><![CDATA[comic sans]]></category>
		<category><![CDATA[Comicraft]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[jim campbell]]></category>
		<category><![CDATA[lettering]]></category>
		<category><![CDATA[Nate Piekos]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.makinggraphicnovels.com/2010/01/07/lettering-fonts-for-comics-and-graphic-novels/</guid>
		<description><![CDATA[
To start things off I want to apologize for using the Comic Sans font in my pages as seen above.&#160; I just learned a bunch of stuff lately about my lack of skill and understanding of lettering and now I&#39;m kinda embarrassed with what I&#39;ve posted.&#160; I will be updating the lettering fonts really ...]]></description>
			<content:encoded><![CDATA[<div class="separator" style="clear: both; text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/01/lettererer.jpg"><img alt="letterrerrer" class="alignnone size-full wp-image-124" height="112" src="http://www.remindblog.com/wp-content/uploads/2010/01/lettererer.jpg" title="lettererer" width="313" /></a></div>
<p>To start things off I want to apologize for using the <strong><a href="http://bancomicsans.com/" target="_blank">Comic Sans font</a></strong> in my pages as seen above.&nbsp; I just learned a bunch of stuff lately about my lack of skill and understanding of lettering and now I&#39;m kinda embarrassed with what I&#39;ve posted.&nbsp; I will be updating the lettering fonts really soon so worry not!&nbsp; Because of this eye opening experience I have decided to do some posts specifically about this subject.</p>
<p>	First of all I&#39;d like to thank <strong><span style="color: black;"><a href="http://jimcampbell.deviantart.com/" target="_blank" title="Jim Campbell">Jim Campbell</a></span></strong> for being the first person to point this out to me.&nbsp; He re-lettered some of my pages to show me how much better it could look if executed correctly and helped me see many things I was overlooking.&nbsp; </p>
<p>	To list a few things that I was doing wrong:</p>
<ul>
<li>Using <strong><a href="http://bancomicsans.com/" target="_blank">Comic Sans font</a></strong>. Apparently it&#39;s an incomplete font and very hated by letterers.</li>
<li>Using an I with the cross bars in the middle of a word. (BIG NO NO)</li>
<li>Words completely <b>unvaried</b>. Not <b>showing</b> any <b>emphasis </b>on key <i><b>words</b></i>.</li>
<li>Not even thinking that anyone really cared about lettering.</li>
</ul>
<p>First, here is a link that breaks down all the basics of comic lettering. It&#39;s very helpful just to understand strange symbols and to know what people are accustomed to.</p>
<p>	<strong><a class="postlink" href="http://www.blambot.com/grammar.shtml" target="_blank">Comic Book Lettering Grammar and Tradition &#8211; Nate Piekos</a></strong></p>
<p>	Second, here are two sites that sell comic lettering fonts and some are even free.</p>
<p>	<strong><a class="postlink" href="http://www.blambot.com/fonts_dialogue.shtml" target="_blank">Blambot Fonts</a></strong> (comic lettering fonts and some free fonts)<br />
	<strong><a href="http://www.comicbookfonts.com/masters/index.html?sid=0001E9O8j5qpQXkhOM5Q0r3" target="_blank" title="Comicraft Fonts">Comicraft Fonts</a></strong> (these are really professional looking but cost money)</p>
<p>	(Thanks to Ryan Christopher Lord for giving me these links.)</p>
<p>	Third, here are some tutorials on Lettering:</p>
<p>	<strong><a href="http://www.balloontales.com/tips/index.html?type=lettering" target="_blank" title="Comicraft lettering tips and tricks">Comicraft lettering tips and tricks</a></strong><br />
	<strong><a href="http://files.me.com/jim.campbell/qqt5ck" target="_blank" title="Jim Campbell's lettering guide">Jim Campbell&#39;s lettering guide using Illustrator</a></strong> (download link)</p>
<p>	So now that I have discovered the basics of graphic novel lettering, I need to update my pages to cool the burning hatred fueled from frivolous overuse of Comic Sans.</p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>CMYK vs RGB in Photoshop.</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/</link>
		<comments>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 13:00:58 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[CMYK]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[RGB]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=501</guid>
		<description><![CDATA[The working difference with RGB vs CMYK modes in Photoshop.When I started working on my graphic novel called &#34;reMIND&#34;, I read that printers needed CMYK files so I decided to create all my Photoshop pages in CMYK only. I worked in this mode for years thinking it was similar to RGB but just printer ...]]></description>
			<content:encoded><![CDATA[<h2>The working difference with RGB vs CMYK modes in Photoshop.</h2>
<div style="text-align: justify;">When I started working on my graphic novel called &quot;<a href="http://www.remindblog.com/2009/11/03/remind-spread-1/" target="_blank"><strong>reMIND</strong></a>&quot;, I read that printers needed CMYK files so I decided to create all my Photoshop pages in CMYK only. I worked in this mode for years thinking it was similar to RGB but just printer safe. I Ignored the fact that some of the filters didn&#39;t work because I rarely used them. A few years in, I was trying to adjust my pencil lines to be solid black with <a href="http://www.remindblog.com/2010/02/18/inking-graphic-novel/" target="_blank"><strong>Levels</strong></a> but could only get a light gray line for whatever reason even though there was solid black elsewhere on my canvas. There was no real reason for this and it drove me nuts when it happened. I mean, printers can print black so what&#39;s the problem here, CMYK?&nbsp;</div>
<div>&nbsp;</div>
<div style="text-align: justify;">I switched over some of the problematic files to RGB and easily got the lines to turn black. Then I switched it back to CMYK and it finally looked right. I started running into other problems adjusting the Hue/Saturation of specific colors in my CMYK files. Sometimes I&#39;d try to adjust the saturation and my textures would disappear. Sometimes when adjusting a color, I couldn&#39;t even get it into the right hue. Or when I&#39;d try to turn the brightness down to black it would turn lighter. I worked around these problems before but now I was starting to get frustrated. I switched my file to RGB again and suddenly after years of denial my eyes were opened.&nbsp;</div>
<div>&nbsp;</div>
<div style="text-align: justify;">For some time now I&#39;ve been itching to do an experiment to see what the true difference is between the two modes. So I recorded myself adjusting an identical file in RGB and CMYK, applying the same adjustments to each. I brought the footage into AfterEffects and time remapped it, lining it up as close as I could. The end result is pretty interesting to me after pulling my hair out for years over why I couldn&#39;t get my stupid colors to look right. I hope it helps you decide which mode to work in and why. When I first wrote my list of <strong><a href="http://www.remindblog.com/2009/11/14/before-you-start-your-graphic-novel/" target="_blank">things to know before starting a graphic novel</a></strong>, I told everyone they should work in CMYK. I now think the opposite is true and updated the list to reflect my new opinion.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">My apologies for the funky sound mix. I accidentally said CMYK instead of CMYK for the whole video and had to splice in the corrections later. I know a few are still in there somewhere but who cares. Hope you enjoy the video. Right click it to watch on <a href="http://www.youtube.com/watch?v=-PzYkll8oh4" target="_blank"><strong>YouTube</strong></a> for the best resolution or full screen.</div>
<p style="text-align: center;"><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/-PzYkll8oh4&amp;hl=en&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed allowfullscreen="true" allowscriptaccess="always" height="344" src="http://www.youtube.com/v/-PzYkll8oh4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" width="425"></embed></object></p>
<p style="text-align: justify;">Notice how the textures turn into flat colors in CMYK when they are adjusted with an overlay. The other thing that drove be crazy was towards the end of the video, turning plain texture to white and still having dark spots or turning it to black and having uneven blacks. It&#39;s not as clear in the compressed video but the CMYK file has blacks and dark blacks for some reason. I mainly wanted to show the basic differences with the modes and why it&#39;s just easier to use RGB and convert&nbsp; your flattened file to CMYK when you are finished. Always save your master file with all the layers in RGB though.</p>
<p style="text-align: justify;">Hope this helps!</p>
<p style="text-align: justify;"><strong><a href="http://topwebcomics.com/vote/10291/default.aspx" target="_blank">Please vote for reMIND to keep it in the top 100 webcomics at TopWebComics!<br />
</a></strong></p>
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		<title>Easy word balloons</title>
		<link>http://www.remindblog.com/2010/04/08/easy-word-balloons/</link>
		<comments>http://www.remindblog.com/2010/04/08/easy-word-balloons/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 13:00:26 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[comic sans]]></category>
		<category><![CDATA[fonts]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[lettering]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[Word Balloons]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=694</guid>
		<description><![CDATA[Photoshop Speech Bubbles - How I make word balloons
I already talked a bit about Fonts, Lettering and Creating Your Own Comic Font so now I'm going to try to walk through my process of making speech bubbles. I made a video. Not just any video. A video I made really late at night after drinking ...]]></description>
			<content:encoded><![CDATA[<h2>Photoshop Speech Bubbles &#8211; How I make word balloons</h2>
<p style="text-align: justify;">I already talked a bit about <strong><a href="http://www.remindblog.com/2010/01/07/lettering-fonts-for-comics-and-graphic-novels/" target="_blank">Fonts, Lettering</a></strong> and <strong><a href="http://www.remindblog.com/2010/01/14/making-your-own-comic-font/" target="_blank">Creating Your Own Comic Font</a></strong> so now I&#8217;m going to try to walk through my process of making speech bubbles. I made a video. Not just any video. A video I made really late at night after drinking to much coffee and wondering what I should post. I tried to make a better one but every version kept getting sloppier until all forms of helpfulness went out to door to make way for muttered grumblings and miss-clicks. Don&#8217;t even ask why my word balloon points to both Victuals AND Sonja. I guess I was just showing off how abstract my story telling ability could get.</p>
<p style="text-align: justify;">Anyway, when I started making this video I thought it was a great idea. Now that it&#8217;s time to post, I am wondering if it&#8217;s clear enough. I guess I&#8217;ll leave it up to you to tell me. I can always make another one to replace this if I have to. Below the video is also an explanation of what I do to make my word balloons for reMIND.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/wkDuPZK7Y_Q&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/wkDuPZK7Y_Q&amp;hl=en&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">It wasn&#8217;t until a few months ago that I finally found this method of making word balloons for reMIND. I went through all my pages and recreated them from the ground up and here&#8217;s how I do it.</p>
<p style="text-align: justify;">First I create a folder in my layers called &#8220;Text&#8221;. I keep all my text and bubbles in this folder so I can easily turn it all on or off. Next I create a new layer that I call &#8220;bubbles&#8221;.</p>
<p style="text-align: justify;">Then I double click on the new &#8220;bubbles&#8221; layer that I made in Photoshop even though nothing is in it yet. A &#8220;Layer Style&#8221; window will appear. On the left side at the very bottom of the list of  layer styles is a filter called &#8220;Stroke&#8221;. Click on &#8220;Stoke&#8221;. Make sure it&#8217;s highlighted so that the adjustment window will change. If you just click the check box it will turn on the feature but adjusters will not be visible.</p>
<p style="text-align: justify;">Once the &#8220;Stoke&#8221; property box is open, I change the size to &#8220;4&#8243; and the position to &#8220;inside&#8221; and hit &#8220;OK&#8221;. A line, 4 pixels thick, will appear over the edge of anything I create in the balloons layer from now on. This line will be drawn on the inside 4 pixels of any shape with an alpha. (a transparent background)</p>
<p style="text-align: justify;">Now I start drawing in bubbles with the &#8220;lasso&#8221; tool. I love doing these by hand so that I can have an organic hand drawn look. You can even use a solid pencil or hard edge paintbrush if you prefer but the lasso is nice for getting crisp lines easily.</p>
<p style="text-align: justify;">If you are looking for really perfect bubble lines then I suggest using &#8220;Paths&#8221;. Nate has a great tutorial about <strong><a href="http://projectwaldo.blogspot.com/2010/02/paths-of-glory.html" target="_blank">using Paths to create word balloons</a></strong>. Check out his <strong><a href="http://projectwaldo.blogspot.com/" target="_blank">blog</a></strong> if you haven&#8217;t already. His project is AMAZING!</p>
<p style="text-align: justify;">Now all you have to do is use <strong><a href="http://www.remindblog.com/2010/04/01/avoid-comic-sans/" target="_blank">Comic Sans MS</a></strong> to letter the stupid thing! (I&#8217;m going to milk this as long as I can)</p>
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		<slash:comments>13</slash:comments>
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		<title>T-shirts and Postcards</title>
		<link>http://www.remindblog.com/2010/05/10/t-shirts-and-postcards/</link>
		<comments>http://www.remindblog.com/2010/05/10/t-shirts-and-postcards/#comments</comments>
		<pubDate>Mon, 10 May 2010 13:00:50 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[page layout]]></category>
		<category><![CDATA[promoting]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=906</guid>
		<description><![CDATA[Here are pages 52 and 53 of reMIND. Click to enlarge. Right-click to open full size in a new window.

This was a fun spread not only to show off the crazy ideas in my head but also because it has a interesting composition. I really wanted to push the way the panels were laid ...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Here are pages 52 and 53 of reMIND. Click to enlarge. Right-click to open full size in a new window.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/comics/2010-05-10-page52-53.jpg"><img class="aligncenter" title="reMIND - Pages 52 and 53" src="http://www.remindblog.com/comics/2010-05-10-page52-53.jpg" alt="" width="496" height="378" /></a></p>
<p style="text-align: justify;">This was a fun spread not only to show off the crazy ideas in my head but also because it has a interesting composition. I really wanted to push the way the panels were laid out in an open book. If you divide the two pages exactly in half you will notice that the fold is going to be cutting through the large left image. I&#8217;m not sure if this is done a lot in comics or graphic novels but I&#8217;ve been consciously doing it every now and then in reMIND just to make an interesting looking book. There&#8217;s also something about all that empty space in the bottom of the last frame that really makes me happy.  I wish I could give a more in depth analysis of these pages but its Mother&#8217;s Day (the day I wrote this) and my wife needs more attention then this blog so I gotta get to the point and cut this short.</p>
<p style="text-align: justify;">I&#8217;ve got some cool tutorials in the works on how I color this graphic novel. I&#8217;ll have more info soon once I get it all together but from the looks of it, it will be a 7 week set of tutorials to cover the whole process.</p>
<p><strong>T-Shirts and Post Cards</strong></p>
<p style="text-align: justify;">The T-shirts are in and looking sweet. Here are some pics of my personal collection after they were washed. The second picture is the back which says &#8220;reMIND a graphic novel&#8221;.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt_front1.jpg"><img class="aligncenter size-full wp-image-908" title="Shirt_front1" src="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt_front1.jpg" alt="" width="539" height="450" /></a><a href="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt-Back.jpg"><img class="aligncenter size-full wp-image-909" title="Shirt Back" src="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt-Back.jpg" alt="" width="508" height="381" /></a><a href="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt-Front.jpg"><img class="aligncenter size-full wp-image-910" title="Shirt Front" src="http://www.remindblog.com/wp-content/uploads/2010/05/Shirt-Front.jpg" alt="" width="593" height="581" /></a></p>
<p style="text-align: justify;">One thing I realized while printing up this first batch is how much I don&#8217;t know about T-shirt sizes. For instance, I only printed a few sizes in XL and this is about the second most popular size request. That&#8217;s what I get for assuming everyone is a weak little wimp like me. From now on the shirts will go for the fairly standard price of $15 plus shipping($4.00 for US residence). So the new total is $19 for a shirt. No more gorilla packs for $10. Sorry. That was just a pre-order deal but I might offer something like that again for the next shirt whenever I get around to making another.</p>
<p style="text-align: justify;">I also printed up 100 high quality postcards to hand out at comic stores and pin up on bulletin boards. I&#8217;m putting a few in each gorilla pack too. The cards are getting here on Wednesday so it looks like the Gorilla Packs will be sent a few days later then I thought. Sorry about that. Here&#8217;s what they look like.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/05/4x6_postcard-reMIND-sm.png"><img class="aligncenter size-full wp-image-914" title="4x6_postcard-reMIND-sm" src="http://www.remindblog.com/wp-content/uploads/2010/05/4x6_postcard-reMIND-sm.png" alt="" width="510" height="750" /></a></p>
<p>Only a few more shirts are in stock which are:</p>
<p><strong>Small &#8211; <span style="color: #ff0000;">Sold Out</span></strong></p>
<p><strong>Medium &#8211; 6</strong></p>
<p><strong>Large &#8211; 5</strong></p>
<p><strong>[EDIT] My paypal button isn&#8217;t working again so instead just use the donation box to the left. Make sure to make it for $19 (this includes shipping) and include your address and shirt size. If you want a shirt sent outside of the US then add whatever amount you think will cover the extra shipping costs. <span style="color: #ff0000;">ONLY MEDIUM AND LARGE SHIRTS LEFT.</span></strong></p>
<p>I&#8217;m going to be selling some of these to friends at work so grab them while you can. I&#8217;m not sure when I&#8217;m going to print more but I guarantee I will make some XL and XXL next time. Thanks for all your support in buying the Gorilla Pack pre-orders and being willing to hang up fliers and cards for reMIND in your little hubs.</p>
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		<item>
		<title>Coloring a Graphic Novel &#8211; Part 1</title>
		<link>http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/</link>
		<comments>http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 12:00:22 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[flatting]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Inking]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=1131</guid>
		<description><![CDATA[Part 1 - Multiply and Flatting
First of all, I highly recommend using Adobe Photoshop in which all the steps below are achieved. It's an industry standard and will also come in handy for everything else creative you choose to do. I know it's expensive but it's worth every penny.
If you are new to coloring ...]]></description>
			<content:encoded><![CDATA[<h2><strong>Part 1 &#8211; Multiply and Flatting</strong></h2>
<p style="text-align: justify;">First of all, I highly recommend using <strong><a href="http://www.adobe.com/mena/products/photoshop/family/" target="_blank">Adobe Photoshop</a></strong> in which all the steps below are achieved. It&#8217;s an industry standard and will also come in handy for everything else creative you choose to do. I know it&#8217;s expensive but it&#8217;s worth every penny.</p>
<p style="text-align: justify;">If you are new to coloring comics in Photoshop, here are the very first things you will want to learn. Later posts will get more advanced, so bare with me all you experts.</p>
<p><strong>Adjusting the Levels</strong></p>
<p style="text-align: justify;">Pencil art is usually really washed out when you scan it so I suggest <strong><a href="http://www.remindblog.com/2010/02/18/inking-graphic-novel/" target="_blank">adjusting the levels</a></strong> before you try to flat or color. If you want to keep your line art looking like pencil then it&#8217;s totally fine but for flatting purposes you will need to save an adjusted version. If you have inked lines, you can still use the <strong>levels</strong> to adjust it just as you would with pencils. Everything that follows will still work.  Here is a simple tutorial on adjusting your line art to look like ink <strong><a href="http://www.remindblog.com/2010/02/18/inking-graphic-novel/" target="_blank">HERE</a></strong>.</p>
<p>Now that your lines are nice and dark we need to set the layer with your lines to <strong>multiply</strong>.</p>
<p><strong>Using Multiply</strong></p>
<p style="text-align: justify;">Multiply is one of the first things I ever learned in Photoshop. It&#8217;s also one of the most common layer modes I&#8217;ve seen used, and for good reason.</p>
<p style="text-align: justify;">Multiply makes your line art act like a transparency on a white background. Any layers you put under your line art will be visible through your line art layer (unless your line art is solid black, in which no light can pass through) just like an overhead projector.</p>
<p>Here is a video showing how to use <strong>multiply</strong> and what it does.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/S1yXolRaFF0&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/S1yXolRaFF0&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Now that we understand <strong>multiply</strong> we can start making our flats or bring in flats if we had them outsourced.</p>
<p style="text-align: justify;">I&#8217;ve talked about flatting before and I&#8217;ve found this to be one of the most important parts of the whole comic coloring process so I need to address it more before we can really get to the rest.</p>
<p style="text-align: justify;"><strong>My definition of Flatting:<br />
</strong><br />
Flatting a comic page is the process of coloring different sections of your panels a unique color so they can easily be selected later. It&#8217;s not important what color each section is, only that they are unique colors and properly fitting to your artwork. For those of you who are old school, it&#8217;s like cutting out all the stencils for a drawing you&#8217;re going to airbrush.</p>
<p style="text-align: justify;">To prepare the line art for my flatter to flat, I converted it to grayscale and played with the levels to make sure the lines are nice and black then I flattened (reduced it down to just one layer in PS) the file so it&#8217;s only one layer and removed any hidden alpha channels. This allows the file to be a decent size for emailing. I save the image as a grayscale .PSD file at 300 dpi.</p>
<p style="text-align: justify;">A few days later after the file has been flatted, I get it back looking something like this. Notice the lines are gone and it&#8217;s just colors. Perfect!</p>
<p>Here you can see how the flat sections are divided right in the middle of the lines.</p>
<p style="text-align: center;"><strong><a href="http://www.remindblog.com/wp-content/uploads/2010/06/Flat_example.gif"><img class="aligncenter size-full wp-image-1147" title="Flat_example" src="http://www.remindblog.com/wp-content/uploads/2010/06/Flat_example.gif" alt="" width="469" height="232" /></a></strong></p>
<p>In this way it&#8217;s not just a matter of using your selection tool to make flats. You must split the lines right down the middle to ensure your color edge is hidden by the lines. For more specifics on flatting your own pages, <strong><a href="http://boltcity.com/workshop/amulet/flatting/" target="_blank">check out Kazu&#8217;s flatting tutorial over at BoltCity.com</a></strong>.</p>
<p>Sloppy flats lead to wasted time. If you hire a flatter or do them yourself, you need to make sure they are perfect so you don&#8217;t have to keep repainting selections over and over.</p>
<p>Remember, if your making your own flats, don&#8217;t focus on the colors yet. Just focus on making them as accurate as possible, dividing up everything into as many seperate colors as you need. This will never be what people see when your page is finished. It&#8217;s just a bunch of colors that can easily be selected when we start coloring later. I&#8217;ll show you how I use flats in the next tutorial.</p>
<p>_____________________________________________</p>
<p><strong>Coloring a Graphic Novel Series (How I color reMIND)</strong></p>
<p><strong>Part 1 &#8211; Multiply and Flatting </strong><span style="color: #ff0000;"><strong>(You are here)</strong></span></p>
<p><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/"><strong>Part 2 &#8211; How I use Flats</strong></a></p>
<p><a href="http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/"><strong>Part 3 &#8211; Textures &#8211; Art Directing your Graphic Novel</strong></a></p>
<p><a href="http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/"><strong>Part 4 &#8211; Creating your own Texture Library</strong></a></p>
<p><strong><span style="color: #888888;">Part 5 &#8211; Adding Textures to your Flatted Page</span></strong></p>
<p><strong><span style="color: #888888;">Part 6 &#8211; Masking and Applying Gradients</span></strong></p>
<p><strong><span style="color: #888888;">Part 7 &#8211; Light Source and Shadows</span></strong></p>
<p><strong><span style="color: #888888;">Part 8 &#8211; Dialing it all Together</span></strong></p>
<p style="text-align: center;">
<p class="wp-flattr-button"></p>]]></content:encoded>
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		<title>Coloring a Graphic Novel &#8211; Part 2</title>
		<link>http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/</link>
		<comments>http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 12:00:22 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[flatting]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=1244</guid>
		<description><![CDATA[Part 2 - How I use flats
When I first started making comics I was clueless about the coloring process. I would paint under my line art that was set to multiply but that was the extent of my knowledge. It always seemed like such mindless work to paint between the lines, to fill in the ...]]></description>
			<content:encoded><![CDATA[<h2><strong>Part 2 &#8211; How I use flats</strong></h2>
<p style="text-align: justify;">When I first started making comics I was clueless about the coloring process. I would paint under my line art that was set to <a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/" target="_blank"><strong>multiply</strong></a> but that was the extent of my knowledge. It always seemed like such mindless work to paint between the lines, to fill in the shapes, like I was doing what any kid could do in grade school. It took up so much precious time, but it had to be done before I could start adjusting the colors to my liking.</p>
<p style="text-align: justify;">After learning about<a href="http://www.remindblog.com/2009/11/23/how-to-color-a-comic-part-1/" target="_blank"> <strong>flatting</strong></a>, coloring a page became a quick and fun process. I can cut right to the part I enjoy and the part that needs my special attention.</p>
<p style="text-align: justify;">If you goto <a href="http://gutterzombie.com/" target="_blank"><strong>GutterZombie.com</strong></a>, you can find all kinds of threads on how to color comics. That&#8217;s the forum where I learned about how to use <strong>flats</strong>. There are MANY ways to approach it and most of them involve putting your <strong>flats</strong> into <strong>channels</strong>. I&#8217;m not going to say that&#8217;s the right or wrong way but it&#8217;s not the way that works best for me. Here&#8217;s what I do.</p>
<p style="text-align: justify;">First, I bring my <strong>flats</strong> layer into my file with my line art. I have my <strong>line art</strong> set to <a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/" target="_blank"><strong>multiply</strong></a> and I put my <strong>flats</strong> below the <strong>lines</strong> so it looks like this.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1245" title="Flats 1" src="http://www.remindblog.com/wp-content/uploads/2010/06/Flats-1.png" alt="" width="221" height="169" /></p>
<p style="text-align: justify;"><strong>HINT:</strong> If you are dragging in flats with the same dimensions as your line art, hold down the <strong>shift</strong> key as you drag in your file and it should automatically snap to your canvas and line up perfectly with your line art.</p>
<p>To make these colors easy to select, we need to select the <strong>magic wand</strong> tool.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1246" title="Magic Wand 1" src="http://www.remindblog.com/wp-content/uploads/2010/06/Magic-Wand-1.png" alt="" width="483" height="244" /></p>
<p style="text-align: justify;">Now that we have selected the <strong>magic wand,</strong> we need to adjust the <strong>tolerance</strong> down to between 3 and 5. This makes it only select the colors that are extremely close in range to the color we click on. If the <strong>tolerance</strong> is higher, more colors will be selected when we click on something, so keep it really low when using flats.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1247" title="Magic Wand 2" src="http://www.remindblog.com/wp-content/uploads/2010/06/Magic-Wand-2.png" alt="" width="482" height="240" /></p>
<p style="text-align: justify;">The second thing we need to look at is the box that says <strong>Anti-Alias</strong>. <strong>Anti-alias</strong> blends the edges of your selection to make it look nicer to the eye and less like an old video game. In most cases this is good to have checked, but for <strong>flats</strong> we need to turn it off so it doesn&#8217;t feather our selections. Every time you select something with Anti-alias, it slowly eats away more of your selections, so make sure it&#8217;s off.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1248" title="Magic Wand 3" src="http://www.remindblog.com/wp-content/uploads/2010/06/Magic-Wand-3.png" alt="" width="484" height="256" /></p>
<p style="text-align: justify;">Third, we need to look at the <strong>Contiguous</strong> check box. You might be switching this one back and forth as you work because it changes your selection from just selecting the same colors that are touching each other, to the same colors that aren&#8217;t. So with <strong>contiguous</strong> unchecked, if you select a skin color in one panel, it will also select the same skin colors in other panels even though they are not touching.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1249" title="Picture 2 copy" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-2-copy.png" alt="" width="485" height="493" /></p>
<p>Now our <strong>magic wand</strong> settings are ready for using our <strong>flats</strong>.</p>
<p style="text-align: justify;">The first thing I do with my new flats is adjust some of the colors if I know it will work better one way or another. For instance, I know that Sonja&#8217;s skin will always be the same color on the whole page so I&#8217;m going to select all the skin colors and make sure they are all the same. Or perhaps I want to darken one of the Victuals layers becasue I know he will be a different color in one panel. This is the time I do that.</p>
<p style="text-align: justify;"><strong>Remember, we are still not coloring, only adjusting the flats for easy selection.</strong></p>
<p>Now that we have our flats the way we want, <strong>duplicate</strong> it.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1251" title="Duplicate flats" src="http://www.remindblog.com/wp-content/uploads/2010/06/Duplicate-flats.png" alt="" width="220" height="231" /></p>
<p>I <strong>rename</strong> the duplicate, <strong>Colors,</strong> and move it below the <strong>flats</strong> layer.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1252" title="Dulpicate Flats 2" src="http://www.remindblog.com/wp-content/uploads/2010/06/Dulpicate-Flats-2.png" alt="" width="220" height="231" /></p>
<p>Now select the <strong>flats</strong> layer again and slide the <strong>opacity</strong> to &#8220;0&#8243; so that the layer is completely invisible.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1253" title="Flats at 0" src="http://www.remindblog.com/wp-content/uploads/2010/06/Flats-at-0.png" alt="" width="220" height="231" /></p>
<p>Now <strong>lock</strong> it so you can&#8217;t accidentally start painting on it.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1254" title="Locked" src="http://www.remindblog.com/wp-content/uploads/2010/06/Locked.png" alt="" width="220" height="230" /></p>
<p>Now the fun begins, but it takes some getting use to.</p>
<p style="text-align: justify;">Before I adjust individual parts, I first click on the <strong>color</strong> layer and hit <strong>Apple+U(Mac)</strong> or<strong> Ctrl+U(PC) </strong>for <strong>Hue/Saturation</strong>.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1258" title="Picture 4" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-4.png" alt="" width="463" height="369" /></p>
<p style="text-align: justify;">I usually pull down the saturation to start with so everything is not so colorful. Just a personal preference. It will look something like this.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1259" title="Picture 6" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-6.png" alt="" width="498" height="466" /></p>
<p style="text-align: justify;">Now we can start adjusting specific parts. Start with the big, obvious colors, like the sky. So lets click on our <strong>flats layer</strong> and with the <strong>magic wand,</strong> click on the sky. You will notice that even though the <strong>flats</strong> are <strong>invisible</strong> and <strong>locked</strong>, we can still select from it. (Isn&#8217;t that cool!)</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1260" title="Picture 7 copy" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-7-copy.png" alt="" width="498" height="460" /></p>
<p style="text-align: justify;">All the sky should have been selected and nothing else. Now click on your <strong>color</strong> layer and hit <strong>Apple+L</strong>(Mac)<strong> </strong>or<strong> Ctrl+L</strong>(PC) to bring up <strong>Levels</strong>. Adjust the sky to white and hit OK.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1261" title="Picture 8 copy" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-8-copy.png" alt="" width="499" height="555" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1262" title="Picture 9" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-9.png" alt="" width="499" height="458" /></p>
<p><strong>Congratulations! You have officially painted your sky white with very little effort.</strong></p>
<p style="text-align: justify;">Now go back to the <strong>flats</strong> layer and select something else. Go back to the <strong>color</strong> layer and use <strong>Hue/Saturation</strong> or <strong>Levels </strong>again to adjust it to your desired color. Slide around the <strong>Hue</strong> sliders until you are happy with the color and hit OK. If you can&#8217;t get the color you are looking for then click the <strong>colorize check box</strong> in <strong>Hue/Saturation</strong> and try it again.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1263" title="Picture 10 copy" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-10-copy.png" alt="" width="498" height="550" /></p>
<p style="text-align: justify;">Another command that I use quite a bit is <strong>Apple+B</strong>(Mac) or <strong>Ctrl+B</strong>(PC) for <strong>color balance</strong>. This makes it easy to add just a little more red or blue or whatever to a selection.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1264" title="Picture 11 copy" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-11-copy.png" alt="" width="495" height="467" /></p>
<p style="text-align: justify;">You are well on your way to coloring your page using flats and guess what, if you were simply coloring these pages without textures in a style like &#8220;Hell Boy&#8221;, imagine how fast you could do it. Here is a little recap of the Hot Keys and what they are best for with this kind of technique.</p>
<p style="text-align: center;"><strong><img class="size-full wp-image-1276 aligncenter" title="Hue" src="http://www.remindblog.com/wp-content/uploads/2010/06/Hue.png" alt="" width="463" height="369" /></strong></p>
<p style="text-align: center;"><strong><img class="aligncenter size-full wp-image-1277" title="Balance" src="http://www.remindblog.com/wp-content/uploads/2010/06/Balance.png" alt="" width="473" height="245" /></strong></p>
<p style="text-align: center;"><strong><img class="aligncenter size-full wp-image-1278" title="Levels" src="http://www.remindblog.com/wp-content/uploads/2010/06/Levels.png" alt="" width="412" height="372" /></strong></p>
<p style="text-align: justify;">Keep selecting colors from the <strong>flats layer</strong> and adjust the <strong>color layer</strong>. Repeat until you are satisfied with all your colors. Now you&#8217;re all done! You can also airbrush inside your selection as I did below with Sonja&#8217;s hand in the last frame.</p>
<p>Here&#8217;s what my page is starting to look like. I know you&#8217;re impressed.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-12.png"><img class="aligncenter size-full wp-image-1265" title="Picture 12" src="http://www.remindblog.com/wp-content/uploads/2010/06/Picture-12.png" alt="" width="499" height="459" /></a></p>
<p style="text-align: justify;">I usually don&#8217;t go to far without adding some textures which affect how the final color looks, but I&#8217;ll get into that later, along with lighting and shadows.</p>
<p style="text-align: justify;">So you thought coloring a comic was all about using the paint brush to fill in between the lines, eh? Well, I&#8217;m sorry to destroy your childhood dreams. Of course you could still do it that way after you select from your<strong> flats</strong>, but for me this approach is super easy, quick and fun.</p>
<p style="text-align: justify;">Here are the upcoming topics I&#8217;ll be breaking down in future posts so make sure to bookmark or <a href="http://feeds.feedburner.com/remindblog" target="_blank"><strong>subscribe to reMINDblog</strong></a> so you don&#8217;t miss out on the good stuff.</p>
<p>_____________________________________________</p>
<p><strong>Coloring a Graphic Novel Series (How I color <em>reMIND</em>)</strong></p>
<p><strong> </strong><strong><a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/">Part 1 &#8211; Multiply and Flatting</a></strong></p>
<p><strong>Part 2 &#8211; How I use Flats <span style="color: #ff0000;">(You are here)</span></strong></p>
<p><strong><span style="color: #888888;"><a href="http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/">Part 3 &#8211; Textures &#8211; Art Directing your Graphic Novel</a></span></strong></p>
<p><a href="http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/"><strong>Part 4 &#8211; Creating your own Texture Library</strong></a></p>
<p><span style="color: #888888;"><strong> </strong></span><strong><span style="color: #888888;">Part 5 &#8211; Adding Textures to your Flatted Page</span></strong></p>
<p><span style="color: #888888;"><strong> </strong></span><strong><span style="color: #888888;">Part 6 &#8211; Masking and Applying Gradients </span></strong></p>
<p><span style="color: #888888;"><strong> </strong></span><strong><span style="color: #888888;">Part 7 &#8211; Light Source and Shadows</span></strong></p>
<p><span style="color: #888888;"><strong> </strong></span><strong><span style="color: #888888;">Part 8 &#8211; Dialing it all Together</span></strong></p>
<div><span style="font-family: Verdana; line-height: normal;"><br />
</span></div>
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		<title>Coloring a Graphic Novel &#8211; Part 3</title>
		<link>http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/</link>
		<comments>http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 12:00:14 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=1298</guid>
		<description><![CDATA[Part 3 - Art Directing your Graphic Novel
For those of you who just want a bunch of quick links to get free textures, here are a few I've used before.

CGTextures.com
mayang.com/textures
bittbox.com
But for those of you who want your project to be truly you own, it's not as hard as it seems and the end result ...]]></description>
			<content:encoded><![CDATA[<h2><strong>Part 3 &#8211; Art Directing your Graphic Novel</strong></h2>
<p>For those of you who just want a bunch of quick links to get free textures, here are a few I&#8217;ve used before.</p>
<p><strong><a href="http://www.CGTextures.com" target="_blank">CGTextures.com</a></strong><br />
<strong><a href="http://www.mayang.com/textures/" target="_blank">mayang.com/textures</a></strong><br />
<strong><a href="http://www.bittbox.com/" target="_blank">bittbox.com</a></strong></p>
<p style="text-align: justify;">But for those of you who want your project to be truly you own, it&#8217;s not as hard as it seems and the end result will be something unique to you. The textures you use are just as much your art as the pencil lines, character design and dialogue.  I encourage you to take it seriously and put in the extra day to make your own texture library that nobody else will be able to easily download and use. I use the above sites all the time for work related projects, but the texture library that has been the most invaluable to me is the one I created myself.</p>
<p style="text-align: justify;">When you make your own textures, you can really art direct your graphic novel exactly the style you want. For instance, when I was trying to figure out what kind of coloring I should do for <strong><a href="http://www.remindblog.com/2009/09/08/remind-cover-maybe/" target="_blank"><em>reMIND</em></a></strong>, I was walking around the<strong> <a href="http://www.comic-con.org/" target="_blank">San Diego Comic Con</a></strong> back in 2006 looking for inspiration.</p>
<p style="text-align: justify;">It was hard because everything looked the same. Every book was bright, smooth, flashy and Photoshopped. Sure, back in the 90&#8242;s when comic coloring started going digital it stood out on the shelf and was unique and impressive. But now EVERY colorist uses Photoshop, throwing lens flares, motion blur and bright blue rim lighting over everything accentuating every bulbous orifice in all it&#8217;s shiny and clean glory. It&#8217;s so common now that it&#8217;s boring to look at.</p>
<p style="text-align: justify;">There&#8217;s a great quote I just heard, <strong><em>&#8220;If everybody&#8217;s thinking the same thing, than nobody&#8217;s thinking very much.&#8221;</em></strong> &#8211; David Morgan of Silver-Investor.com.</p>
<p style="text-align: justify;">That quote is about investing, but it applies to much more than that. In fact, I&#8217;m going to change it a bit for the sake of artists to go something like this:</p>
<p style="text-align: justify;"><em><strong>If everybody&#8217;s doing the same creative things, than nobody&#8217;s being very creative.</strong></em></p>
<p style="text-align: justify;">This is the biggest reason I suggest making your own textures and art direct your colors AND textures. Don&#8217;t just copy what the majority is doing (unless you really love that style). Find something unique and inspiring and try to imitate that instead. We are in charge of creating the next stylistic wave.</p>
<p style="text-align: justify;">After scouring the convention, the three books I found back in 2006 that inspired my decisions were <em>Youngblood, WildC.A.T.S.</em> and<em> Spawn. </em>Haha! Sorry, I couldn&#8217;t resist.</p>
<p style="text-align: justify;">Seriously, I loved the coloring of <em>Spawn</em> and <em>WildC.A.T.S</em>. back in THE NINETIES WHEN IT WAS UNIQUE AND HARD TO GET A COPY OF PHOTOSHOP. Notice I didn&#8217;t say I loved <em>Youngblood</em>. That&#8217;s another story. Check out this<strong> <a href="http://iloverobliefeld.blogspot.com/" target="_blank">blog</a></strong>.</p>
<p style="text-align: justify;">The three books I found back in 2006 that inspired my coloring decisions for reMIND were:</p>
<p style="text-align: justify;"><em><a href="http://www.mouseguard.net/" target="_blank"><strong>Mouse Guard by David Petersen</strong></a></em> &#8211; This little comic totally shook up the world of comics as far as I&#8217;m concerned. It&#8217;s totally unique in content, color, characters and even size. David was a no name artist when he started it.  It blew up. How awesome is that!</p>
<p style="text-align: justify;"><strong><em><a href="http://joshuamiddleton.com/galleries/skybetweenbranches/" target="_blank">Sky Between Branches by Joshua Middleton</a></em> </strong>- These are some of the most beautiful comic pages I&#8217;ve seen in a LONG time. Joshua is now one of my top favorite artists of all time. I can&#8217;t get enough of his sketches and he&#8217;s the one who gave me the idea to not ink reMIND. From what I can tell, he either uses pencils as his final lines or just draws on a Cintiq. Anyway, the coloring of Sky Between Branches really stood out to me as the level of quality I wanted to produce with my colors.</p>
<p style="text-align: center;"><a href="http://joshuamiddleton.com/galleries/skybetweenbranches/" target="_blank"><img class="aligncenter" src="http://joshuamiddleton.com/_Media/24-2.jpeg" alt="" width="102" height="128" /></a></p>
<p style="text-align: justify;"><em><a href="http://www.designstudiopress.com/books/LASF/" target="_blank"><strong>LA/SF by Christian Schellewald</strong></a></em> &#8211; This is not a comic but I came across it at the convention. It&#8217;s an amazing art book full of quick sketches and gauche paintings of places in California. This is the single biggest influence of how I wanted the textures to look in reMIND. I studied these pages over and over to try to understand why it looked and felt so nice. The details were so sloppy but it didn&#8217;t matter because the paints had such energy. My decision to make all the sky color a solid white in reMIND is also because of this book. Christian has a genius approach to compositions as well as negative space.</p>
<p style="text-align: center;"><a href="http://www.designstudiopress.com/books/LASF/" target="_blank"><img class="aligncenter" src="http://www.designstudiopress.com/books/LASF/slideshow/LASF29.jpg" alt="" width="480" height="171" /></a></p>
<p style="text-align: justify;"><em><a href="http://parkablogs.com/node/1923" target="_blank"><strong>Orange / Koji Morimoto / Scrapbook</strong></a></em> &#8211; I found this one earlier in the year, but it also inspired a lot of the decisions I made. It&#8217;s the best sketchbook I&#8217;ve ever seen! I absolutely love this book.</p>
<p style="text-align: center;"><a href="http://parkablogs.com/node/1923" target="_blank"><img class="aligncenter" src="http://farm3.static.flickr.com/2486/3809761501_1e65cc50ec.jpg" alt="" width="500" height="375" /></a></p>
<p style="text-align: justify;">With these four books I found my key inspiration for coloring, compositions, pencils lines, textures and negative space. I had officially figured out the art direction of my book. Now I needed to deconstruct what made it tick.</p>
<p style="text-align: justify;">I scanned some textures from LA/SF and used them in an experiment to see if this kind of painting worked with my line art. At the time, I wasn&#8217;t planning on coloring it myself so I asked a designer friend, <a href="http://www.jonathankim.tv/" target="_blank"><strong>Jonathan Kim</strong></a>, to take a stab at coloring a page with these scanned textures to see what would happen. Here&#8217;s what he came up with.</p>
<p style="text-align: center;"><strong><a href="http://www.remindblog.com/wp-content/uploads/2010/07/reMIND-color-test.jpg"><img class="aligncenter size-full wp-image-1305" title="reMIND color test" src="http://www.remindblog.com/wp-content/uploads/2010/07/reMIND-color-test.jpg" alt="" width="490" height="374" /></a></strong></p>
<p style="text-align: justify;">This got me really excited and I realized I was onto something. Now I just needed to create my own high resolution textures to convey this mood and feel.</p>
<p style="text-align: justify;">Obviously I&#8217;m not suggesting you scan other peoples work to use in your own art. It was merely a test for myself to see what it might look like if I were to go through with it for my book.</p>
<p style="text-align: justify;">I had a bunch of Acrylic and Gauche paints from a long time ago, so I decided to have a painting party with my friends. I brought my paint and some large sheets of watercolor paper into a studio where I was freelancing at the time and we all (3 of us) just spent the morning creating a giant texture library. I had my books open in front of me and I tried to recreate some of the same colors and paint strokes. Between the three of us, we must have created 50 painted textures, which I spent the rest of the day scanning and cleaning up for digital use.</p>
<p style="text-align: justify;">I narrowed it down to about 10 quintessential textures that work best for <em>reMIND</em> and it only took a day. I&#8217;ve been using these same textures for 4 years now and people still don&#8217;t know how I do it.</p>
<p>Until now.</p>
<p>_____________________________________________</p>
<p><strong>Coloring a Graphic Novel Series (How I color <em>reMIND</em>)</strong></p>
<p><strong> </strong><strong><a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/" target="_blank">Part 1 &#8211; Multiply and Flatting</a></strong></p>
<p><strong><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/" target="_blank">Part 2 &#8211; How I use Flats</a><br />
</strong></p>
<p><strong>Part 3 &#8211; Textures &#8211; Art Directing your Graphic Novel </strong><span style="color: #ff0000;"><strong>(You are here)</strong></span></p>
<p><strong><a href="http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/">Part 4 &#8211; Creating your own Texture Library</a></strong></p>
<p><span style="color: #888888;"><strong> </strong><strong>Part 5 &#8211; Adding Textures to your Flatted Page</strong></span></p>
<p><span style="color: #888888;"><strong> </strong><strong>Part 6 &#8211; Masking and Applying Gradients </strong></span></p>
<p><span style="color: #888888;"><strong> </strong><strong>Part 7 &#8211; Light Source and Shadows</strong></span></p>
<p><span style="color: #888888;"><strong> </strong><strong>Part 8 &#8211; Dialing it all Together</strong></span></p>
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		<title>Coloring a Graphic Novel – Part 4</title>
		<link>http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/</link>
		<comments>http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 12:00:18 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[Brushes]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=1391</guid>
		<description><![CDATA[Part 4 - Creating Your Own Texture Library
Here's what I suggest doing if you want to make your own sweet, coveted textures to use in Photoshop.
First, find the ideal style you are trying to achieve like we talked about in the last section. I suggest looking outside of comics, otherwise you will just rehash ...]]></description>
			<content:encoded><![CDATA[<h2><strong>Part 4 &#8211; Creating Your Own Texture Library</strong></h2>
<p style="text-align: justify;">Here&#8217;s what I suggest doing if you want to make your own sweet, coveted textures to use in Photoshop.</p>
<p style="text-align: justify;">First, find the ideal style you are trying to achieve like we talked about in the last <strong><a href="http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/" target="_blank">section</a></strong>. I suggest looking outside of comics, otherwise you will just rehash the same old thing. Look at your ideal style as reference while you are creating your own.</p>
<p><strong>What surface should you use?</strong></p>
<p style="text-align: justify;">Figure out what surface your ideal style was created on. This all plays into the final look more than people think. Is it on canvas, wood, glass, watercolor paper, tracing paper, art board, or just pain old photocopy paper. It all affects the end result. If you don&#8217;t know, then experiment. It&#8217;s fun.</p>
<p><strong>What medium should you use?</strong></p>
<p style="text-align: justify;">Figure out your medium.  There&#8217;s oils, acrylics, watercolors, Ad markers, Prismacolor markers, color pencils, pastels, Gouache, charcoal, spray paint, airbrush, ballpoint pen or something more abstract like wood textures or fabrics. It&#8217;s all there to experiment with and they all create different textures. There are countless options.</p>
<p><strong>What I used for reMIND.</strong></p>
<p style="text-align: justify;">For reMIND, I used watercolor paper and Gouache and Acrylic paints applied pretty thick.</p>
<p><strong>Edges are important to make  an organic look.</strong></p>
<p style="text-align: justify;">Okay, now that you know what style you want, there are a few simple things to remember when making texture swatches to use in Photoshop. Remember that these need to be versatile so you can use them over and over. I&#8217;ve found it helpful to make the edges of your textures one of two ways. Either fade out the edge or have an organic edge that matches the texture itself. The main thing to avoid is the edge of the paper or making a hard edge. This always creates lines in your art that you constantly have to remove. You don&#8217;t need your textures to be massive in size. I&#8217;ll show you how to blend them together in Photoshop really easily as long as you make the edges organic in some way like I suggest.</p>
<p>Here are good and bad examples of edges.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture_tutorial.jpg"><img class="aligncenter size-full wp-image-1397" title="texture_tutorial" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture_tutorial.jpg" alt="" width="480" height="350" /></a></p>
<p style="text-align: justify;">You could fill up a whole 11 x 17 sheet to the edges thinking it&#8217;s going to be big enough, but I guarantee you will move it around and want to use one of the parts near the edge of your paper and then you&#8217;ll remember this tutorial and be mad at me for not USING CAPITALS TO EMPHASIZE THE IMPORTANCE! Okay, there&#8217;s the caps. Lets move on.</p>
<p><strong>What size should you make your textures?</strong></p>
<p style="text-align: justify;">Try to create your textures at the same size that your finished product will be. So if you have a manga sized comic in mind, make textures that don&#8217;t need to be enlarged or shrunk down to fit your page. I suggest creating them at around 12 x 12, personally. You want to avoid enlarging them more than they need to be when applying, otherwise it will look like you used a 5 inch paint brush to goop house paint on your comic. You definitely don&#8217;t want your beautiful textures to be all blurry from zooming in too much either, unless that&#8217;s what you want. Another thing I&#8217;d avoid is stretching your textures. I never stretch mine for reMIND because it becomes more and more clear that you are just hacking it up in Photoshop when you do this. Brush strokes are never stretched in traditional paintings, so why stretch them digitally? Stretching textures is another thing that immediately screams, PHOTOSHOPPED!</p>
<p style="text-align: justify;">A good rule of thumb for if you need to enlarge a texture more than it&#8217;s scanned size is don&#8217;t enlarge it more than 110%. I&#8217;ve worked with lots of high end studios in print and media and most agree to not blow up any art more than 110%. In some cases I&#8217;ve heard people say 120%, but more than that and you start to see it get blurry. Not very professional looking.</p>
<p><strong>Choose one or two colors per texture.</strong></p>
<p style="text-align: justify;">You want to be able to adjust them in Photoshop and if you have to many colors in one texture then you will have a harder time dialing it to the hue you want. I&#8217;d even go as far to say to only use two very similar colors or one color and black or white.</p>
<p><strong>Scan and Clean your textures.</strong></p>
<p style="text-align: justify;">Now that you&#8217;ve made a batch of 10 or so textures in various colors it&#8217;s time to scan. Scan everything at 600 dpi to start with. You can shrink everything later but it&#8217;s a good idea to make your master files plenty big. Here is a coffee texture that I never cleaned up so I&#8217;ll use it as an example.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture-step1.jpg"><img class="aligncenter size-full wp-image-1401" title="texture-step1" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-step1.jpg" alt="" width="480" height="568" /></a></p>
<p><strong>Adjust the Levels only if needed.</strong></p>
<p style="text-align: justify;">It&#8217;s time to use the levels again in Photoshop to adjust out the white of the canvas to be completely white.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture-step1b.jpg"><img class="aligncenter size-full wp-image-1402" title="texture-step1b" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-step1b.jpg" alt="" width="466" height="501" /></a></p>
<p><strong>Clean up specks and document edges.</strong></p>
<p style="text-align: justify;">Any specks or blemishes can be painted out with a solid white paint brush.</p>
<p style="text-align: justify;">Now take a white fuzzy airbrush and go over the edges of the canvas. Try to avoid painting over your textures though. Just paint out the paper only. Make the edges as clean as possible with no junk around the corners of your documents. You don&#8217;t want to be cleaning the same file every time you use it.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture-part3.jpg"><img class="aligncenter size-full wp-image-1403" title="texture-part3" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-part3.jpg" alt="" width="479" height="620" /></a></p>
<p style="text-align: justify;">Believe it or not, even though this texture is really sloppy and has crazy hard edges, it&#8217;s still organic and can easily be used. I&#8217;m not sure if it would fit into the world of <em>reMIND </em>though so I&#8217;ll save it for another project.</p>
<p style="text-align: justify;">As an example of how well these organic hard edges blend together, I&#8217;ll duplicate this texture and set the top layer to <strong>Darken</strong>.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/darken-mode.jpg"><img class="aligncenter size-full wp-image-1415" style="border: 1px solid black;" title="darken-mode" src="http://www.remindblog.com/wp-content/uploads/2010/07/darken-mode.jpg" alt="" width="215" height="167" /></a></p>
<p style="text-align: justify;">I rotated the top layer and slid it to the right and look at how nicely it blends together to look like one nice big texture. The only problem I see is the darker shapes within being easily spotted as repeating objects. Other than that, it looks pretty good.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture-part4.jpg"><img class="aligncenter size-full wp-image-1406" title="texture-part4" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-part4.jpg" alt="" width="480" height="416" /></a>I&#8217;ll go into the <strong>Darken mode</strong> more in the next tutorial in case you are not familiar with it.</p>
<p><strong>Croping your file.</strong></p>
<p style="text-align: justify;">Crop your paper only; don&#8217;t crop the actual texture. Here&#8217;s another example. This is one of the textures I use all the time in <em>reMIND</em>. (Of course it&#8217;s much bigger than you see here)</p>
<p><img class="aligncenter size-full wp-image-1399" title="texture-tutorialA" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-tutorialA.jpg" alt="" width="480" height="314" /></p>
<p><strong>Inverted Textures or painting on black paper.</strong></p>
<p style="text-align: justify;">It&#8217;s a good idea to make light textures on black paper as well. This is one thing I never did and I&#8217;m really in need of some now that I&#8217;m getting to my darker scenes. What I&#8217;ve been doing lately is hitting <strong>Apple+I (MAC)</strong> or <strong>Ctrl+I (PC)</strong> to <strong>Invert</strong> my texture so the white background turns black. It also creates some crazy new colors I never thought to paint. Too much of this and you will start getting a totally different style so I use it sparingly. That&#8217;s why I want to make a new set of light colors on black paper.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/texture-invert.jpg"><img class="aligncenter size-full wp-image-1407" title="texture-invert" src="http://www.remindblog.com/wp-content/uploads/2010/07/texture-invert.jpg" alt="" width="480" height="354" /></a></p>
<p style="text-align: justify;">It&#8217;s important that your textures be on a completely white or black background for the method I use. This will become clear why, later in this series. Here are more examples of good texture files that I use throughout <em>reMIND</em>. Sorry they are so small, I want you to make your own instead of just taking these.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/07/textures_examples.jpg"><img class="aligncenter size-full wp-image-1409" title="textures_examples" src="http://www.remindblog.com/wp-content/uploads/2010/07/textures_examples.jpg" alt="" width="480" height="215" /></a></p>
<p>Next we&#8217;ll talk about how to use these in your pages with your line art.</p>
<p>_____________________________________________</p>
<p><strong>Coloring a Graphic Novel Series (How I color <em>reMIND</em>)</strong></p>
<p><strong></strong><strong><a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/">Part 1 – Multiply and Flatting</a></strong></p>
<p><strong><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/">Part 2 – How I use Flats</a><br />
</strong></p>
<p><strong><a href="http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/">Part 3 – Textures – Art Directing your Graphic Novel</a></strong></p>
<p><strong>Part 4 – Creating your own Texture Library <span style="color: #ff0000;">(You are here)</span></strong></p>
<p><span style="color: #000000;"><a href="http://www.remindblog.com/2010/08/19/coloring-a-graphic-novel-part-5/" target="_self"><strong>Part 5 – Adding Textures to your Flatted Page</strong></a></span></p>
<p><span style="color: #999999;"><strong></strong></span><strong><span style="color: #999999;">Part 6 – Masking and Applying Gradients</span></strong></p>
<p><span style="color: #999999;"><strong></strong></span><strong><span style="color: #999999;">Part 7 – Light Source and Shadows</span></strong></p>
<p><span style="color: #999999;"><strong></strong></span><strong><span style="color: #999999;">Part 8 – Dialing it all Together</span></strong></p>
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		<title>Coloring a Graphic Novel &#8211; Part 5</title>
		<link>http://www.remindblog.com/2010/08/19/coloring-a-graphic-novel-part-5/</link>
		<comments>http://www.remindblog.com/2010/08/19/coloring-a-graphic-novel-part-5/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 12:00:14 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[flatting]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=1510</guid>
		<description><![CDATA[Part 5 – Applying Textures
Before we jump head first into this tutorial I suggest skimming Part 2 - How I use Flats, because this goes hand in hand with it.
Also some of the things I do require Photoshop CS2 or greater (I think).
Okay, so lets look at where we left off. We have our ...]]></description>
			<content:encoded><![CDATA[<h2><strong>Part 5 – Applying Textures</strong></h2>
<p style="text-align: justify;">Before we jump head first into this tutorial I suggest skimming <strong><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/">Part 2 &#8211; How I use Flats</a>,</strong> because this goes hand in hand with it.</p>
<p style="text-align: justify;">Also some of the things I do require Photoshop CS2 or greater (I think).</p>
<p style="text-align: justify;">Okay, so lets look at where we left off. We have our &#8220;lines&#8221; layer on the top of everything and set to <strong>Multiply</strong>. Under the lines we have our &#8220;flats&#8221; layer with the opacity turned down to zero so that it&#8217;s invisible and it&#8217;s locked. We can still select from it though. Then we have our &#8220;colors&#8221; layer that is adjusted to our liking. Below that I always put a solid white layer. This is what it looks like.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-1.png"><img class="aligncenter size-full wp-image-1512" title="Text-1" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-1.png" alt="" width="493" height="201" /></a></p>
<p style="text-align: justify;">Now lets pick one of our textures that we made back in <strong><a href="http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/">Part 4 &#8211; Creating Your Own Texture Library</a></strong> and drag it into our file. It will look something like this. Make sure your texture layer is above the colors layer.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-2.png"><img class="aligncenter size-full wp-image-1514" title="Text-2" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-2.png" alt="" width="457" height="396" /></a></p>
<p style="text-align: justify;">Rename the texture layer by double clicking on the layer name. I just name all my textures &#8220;texture&#8221;. Call me crazy.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-3.png"><img class="aligncenter size-full wp-image-1515" title="Text-3" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-3.png" alt="" width="222" height="272" /></a></p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-3.png"></a>While you have your texture layer highlighted, hit Apple+G (mac) or Ctrl+G (pc) to create a group/folder and whatever layers you have selected will automatically be moved into your new group/folder.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-4.png"><img class="aligncenter size-full wp-image-1516" title="Text-4" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-4.png" alt="" width="222" height="296" /></a></p>
<p style="text-align: justify;">This may seem trivial but it really makes it easier later on when you have a bunch of textures. Now, lets rename the group &#8220;Textures&#8221;.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-5.png"><img class="aligncenter size-full wp-image-1517" title="Text-5" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-5.png" alt="" width="222" height="293" /></a></p>
<p style="text-align: justify;">Now the magic starts to happen. Click back on your texture layer (not the group) and change the layer mode to <strong>Darken</strong>.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-6.png"><img class="aligncenter size-full wp-image-1518" title="Text-6" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-6.png" alt="" width="497" height="401" /></a></p>
<p style="text-align: justify;">Now click on your <strong>Textures FOLDER</strong> and change the folder mode to <strong>Overlay</strong>.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-7.png"><img class="aligncenter size-full wp-image-1520" title="Text-7" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-7.png" alt="" width="494" height="406" /></a></p>
<p style="text-align: justify;">Now things are starting to take shape. Notice how anything that was white stays white even though there is a texture over it. Any of our painted colors suddenly have textures affecting the color. If you don&#8217;t want your texture color changing any of the colors you adjusted, then try turning your texture to black and white. I like keeping most of the color from the texture intact though because it adds to the hand painted look and sometimes it creates strange subtile color combinations that look really great.</p>
<p style="text-align: justify;">Now take some time to slide around your texture so that it works with your art. I&#8217;ve used the edge of the texture with the edge of the lighthouse to give it the impression that it&#8217;s hit by light on the left side. This is where you need to start designing how your page will look and feel.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-8b.png"><img class="aligncenter size-full wp-image-1521" title="Text-8b" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-8b.png" alt="" width="457" height="450" /></a></p>
<p style="text-align: justify;">You can also duplicate your texture and slide the duplicate to fill another part of your image. Since your first texture mode was on <strong>Darken</strong> already, your duplicate will also be on <strong>Darken</strong>. This is perfect for making these texture blend together so you don&#8217;t see where one ends and another begins. But since all these textures are inside your folder that is set to <strong>Overlay</strong>, <strong>Overlay</strong> is the only thing that is affecting the rest of your image. (I believe this is only possible with some of the newer versions of Photoshop like CS2 and above.)</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-9.png"><img class="aligncenter size-full wp-image-1523" title="Text-9" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-9.png" alt="" width="460" height="450" /></a></p>
<p style="text-align: justify;"><strong>Transform. Rotate and scale.</strong></p>
<p style="text-align: justify;">By hitting <strong>Apple+T</strong> (Mac) or <strong>Ctrl+T</strong> (pc) while on a texture layer, you can <strong>freely transform</strong> it however you please. I would avoid streaching or skewing textures. Try to keep it mainly to rotation and scale to avoid it looking &#8220;photoshopped&#8221;.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-10.png"><img class="aligncenter size-full wp-image-1524" title="Text-10" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-10.png" alt="" width="352" height="545" /></a></p>
<p style="text-align: justify;">If your textures are too saturated or full of contrast you can always adjust the <strong>Hue/Saturation</strong> of each texture. On this page I decided to use <strong>colorize</strong> to convert my texture to a monotone texture so I could control it a bit more. I usually don&#8217;t do this because you loose lots of good color information when you hit &#8220;colorize.&#8221;  Once again, <strong>Apple+U or Ctrl+U</strong> for <strong>Hue/Saturation</strong>.</p>
<p style="text-align: center;">
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-12b.png"><img class="aligncenter size-full wp-image-1526" title="Text-12b" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-12b.png" alt="" width="457" height="507" /></a></p>
<p style="text-align: justify;">After <strong>Colorizing</strong> my textures (very rare), I duplicated the texture again to finish filling in the gaps. Now I have three texture layers all on <strong>Darken</strong> inside a folder set to <strong>Overlay</strong>.</p>
<p style="text-align: justify;"><strong>NOTE:</strong> If you have an older version of Photoshop that doesn&#8217;t allow this then you can always cover your page with textures set to <strong>Darken</strong> without them being in a folder. Once you have all your textures positioned then <strong>merge</strong> them all together and change the mode to <strong>Overlay</strong> for your flattened texture layer. To <strong>merge</strong> your layers together, hit <strong>Apple+E (Mac)</strong> or <strong>Ctrl+E (PC)</strong>.</p>
<p style="text-align: justify;">Now we can close our texture folder to keep it all out of the way.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-14.png"><img class="aligncenter size-full wp-image-1527" title="Text-14" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-14.png" alt="" width="220" height="266" /></a></p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-14.png"></a>From here on, we just continue to do the same process that we did in <strong><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/">Part 2</a></strong> by selecting from our flats and adjusting our color layers until we get the color we like. But now that we have textures affecting our colors, we might need to push the color layers even further to get the colors we want. I try to avoid adjusting the textures themselves unless they are really bright and affecting my color layer too much.</p>
<p style="text-align: justify;">
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-17.png"><img class="aligncenter size-full wp-image-1529" title="Text-17" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-17.png" alt="" width="456" height="227" /></a></p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-17.png"></a><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text-18.png"><img class="aligncenter size-full wp-image-1530" title="Text-18" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text-18.png" alt="" width="458" height="435" /></a></p>
<p style="text-align: justify;">Keep adjusting your color layer while selecting from your flats layer until you are happy with it. If you don&#8217;t like the texture anymore then drag a new one in and see what happens.</p>
<p style="text-align: justify;">Here&#8217;s what my page looks like after adjusting.</p>
<p style="text-align: center;"><a href="http://www.remindblog.com/wp-content/uploads/2010/08/Text_19.png"><img class="aligncenter size-full wp-image-1532" title="Text_19" src="http://www.remindblog.com/wp-content/uploads/2010/08/Text_19.png" alt="" width="490" height="744" /></a></p>
<p style="text-align: justify;">The only thing left is to add some shadows and lighting.</p>
<p style="text-align: justify;">But we can save that for another time.</p>
<p>_____________________________________________</p>
<p><strong>Coloring a Graphic Novel Series (How I color reMIND)</strong></p>
<p><a href="http://www.remindblog.com/2010/06/16/coloring-a-graphic-novel-part-1/"><strong>Part 1 – Multiply and Flatting</strong></a></p>
<p><a href="http://www.remindblog.com/2010/06/24/coloring-a-graphic-novel-part-2/"><strong>Part 2 – How I use Flats</strong></a></p>
<p><a href="http://www.remindblog.com/2010/07/01/coloring-a-graphic-novel-part-3/"><strong>Part 3 – Textures – Art Directing your Graphic Novel</strong></a></p>
<p><strong><a href="http://www.remindblog.com/2010/07/29/coloring-a-comic-part-4/">Part 4 – Creating your own Texture Library</a></strong></p>
<p><strong>Part 5 – Adding Textures to your Flatted Page <span style="color: #ff0000;">(You are here)</span></strong></p>
<p>Part 6 – Masking and Applying Gradients</p>
<p>Part 7 – Light Source and Shadows</p>
<p>Part 8 – Dialing it all Together</p>
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