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	<title>reMIND &#187; Jim Lee</title>
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	<link>http://www.remindblog.com</link>
	<description>- the making of a graphic novel</description>
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		<title>Graphic Novel / Literary Agents.</title>
		<link>http://www.remindblog.com/2010/03/04/graphic-novel-literary-agents/</link>
		<comments>http://www.remindblog.com/2010/03/04/graphic-novel-literary-agents/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 13:00:43 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[agents]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[Jim Lee]]></category>
		<category><![CDATA[promoting]]></category>

		<guid isPermaLink="false">http://www.remindblog.com/?p=464</guid>
		<description><![CDATA[Finding an agent may not be the first thing an artist like yourself may want to do. I mean, don&#39;t agents take a cut of your profits? Don&#39;t they push you around? Jim Lee or Todd McFarlane never had an agent, did they, and look at how big they got! &#160; Those are the common [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;">Finding an agent may not be the first thing an artist like yourself may want to do. I mean, don&#39;t agents take a cut of your profits? Don&#39;t they push you around? Jim Lee or Todd McFarlane never had an agent, did they, and look at how big they got!</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">Those are the common thoughts about agents among artists I think.&nbsp; But I have a few reasons why I want to find a good one for my graphic novel work. You see, I have a tiny history with art agents. One good and one bad.</div>
<div style="text-align: justify;">&nbsp;</div>
<h2>A bad agency story:</h2>
<div>&nbsp;</div>
<div style="text-align: justify;">In 1995 when I was 20 I went to conventions showing my comic art around to anyone who would give me the time. Any offer was a good offer I thought. One of the offers was with a comic agency called (Name withheld because I can&#39;t remember it). They seemed legit to a 20 year old from Idaho so I signed a contract.</div>
<div>&nbsp;</div>
<h3 style="color: red;"><strong>(WARNING: VENTING SPREE)<br />
</strong></h3>
<div>&nbsp;</div>
<div style="text-align: justify;">They never got me any work. Wait, they got me work but never paid me. Let me explain.</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">They set up a gig with (a famous rock star, seriously) to do half an issue of one of his stupid comics. The rock star called me and gave me a sentence to describe each page he wanted me to draw. I spent the next 2 weeks working the best 11 pages I ever penciled (at the time) and returned copies to my agent by mail.</div>
<div>&nbsp;</div>
<div>Never heard back from the agent. Never heard back from the rock star.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">I called the rock star and he kept playing hard to get, I mean what is he, some famous rock star or something? I didn&#39;t care, I worked hard for him and wanted answers and money. I kept calling and finally he picked up. The conversation went something like this:</div>
<div>&nbsp;</div>
<div><strong>The Rock Star</strong> &#8211; Hmmm yeah. I got your pages.</p>
<p><strong>Me</strong> &#8211; Oh good. What did you think?</p>
<p><strong>The Rock Star</strong><strong> </strong>- Well, they aren&#39;t dynamic enough. All my comics are really dynamic.</p>
<p><strong>Me</strong> &#8211; Oh okay. Can you explain what panels might need to be more dynamic? And how I can make them more so.</p>
<p><strong>The Rock Star</strong> &#8211; Have you ever seen one of my books?</p>
<p><strong>Me </strong>- Yeah.</p>
<p><strong>The Rock Star</strong><strong> </strong>- They have blood and sex and, you know, their more DYNAMIC!</p>
<p><strong>Me</strong> &#8211; So if I add more blood and sex then it&#39;s more DYNAMIC?</p>
<p><strong>The Rock Star</strong><strong> </strong>- Yeah.</p>
<p><strong>Me </strong>- Okay I&#39;ll make the changes.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">Obviously &quot;dynamic&quot; meant a different thing to me then it did to the rock star. But I tried to add more blood and chunks and whatever he was looking for. I sent the pages to my agent and never heard back. I was ignorant of what to do, trusting everyone was honest in the business world.&nbsp; About a month later after hearing noting, I decided to call my agent again and get to the bottom of it all. When I called, my agent was long gone. He quit or got fired or something. Nobody knew I existed. Nobody knew I drew pages for a rock star either. I never got a call back from the agency.&nbsp; I never got a new agent to take over the last looser. And I was still under contract with them to give them a percent of everything I made. The rock star never paid me or returned a phone call from that point on.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">Months later I found the issue of the comic I worked on in the comic store and my art was nowhere to be seen. I don&#39;t think the art was more dynamic either, unless you count more blood and pointless shots of female anatomy dynamic. The rock star didn&#39;t even tell me he wanted a female in it. I guess I&#39;m just suppose to assume I have to draw naked women hiding in the bushes to add to the story arc. Later I saw this (short) rock star in a comic book store in LA and I wanted to kick him.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">The moral to this story is: A famous rock star still owes me $2200 dollars for 11 penciled pages and a pin-up. That&#39;s $3,184.02 with inflation.<em><br />
</em></div>
<div><em><br />
</em></div>
<h3 style="color: red;"><strong>(VENTING SPREE OVER)</strong></h3>
<div>&nbsp;</div>
<h2>A good agency story:</h2>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">Later on in 1996, I ran into another agency called <strong><a href="http://www.famousframes.com/website/index.php" target="_blank">Famous Frames</a></strong>. I moved out to Los Angeles to become a storyboard artist represented by Famous Frames and let me tell you, they got me solid work for about 6 years. If anyone wants to be a storyboard artist for commercials, music videos, film or TV for directors or ad agencies then this agency is legit! It&#39;s pretty hard to get in though. I was just in the right place at the right time. If I&#39;d let them, they would&#39;ve had a new job for me every day of the week.&nbsp; My main problem with storyboarding is how mentally demanding it is. I would be hired to go to a random company at 9AM to draw 50 frames for a taco bell commercial that was shooting the next day. I&#39;d get home at 7 and have a message on my answering machine for the next job in the morning that was 2 hours away for an ad agency or something. My record for the amount of boards I did in one day was around 140. It was a draining job but a good start to a professional career as an artist.&nbsp; To this day I&#39;m still grateful to them for having faith in a 21 year old from Idaho. I&#39;d probably still be a starving artist if it wasn&#39;t for Famous Frames.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">I&#39;ve moved on since then but I definitely learned the value of a good agent. I can&#39;t tell you how many posers I&#39;ve been approached by claiming they could be my agent. Random people who never even worked in the film, animation, comics, or artist industries. Shoot, I could be THEIR agent!</div>
<div>&nbsp;</div>
<div><strong>&quot;So why do I want to get an agent now?&quot;, you might be thinking.</strong></div>
<div>&nbsp;</div>
<div style="text-align: justify;">Simple. I want to get a contract with a major book publisher like Scholastic or Random House. You need to have a literary agent to submit anything to them.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">To sum up my thoughts, I want a good agent who will take a cut of everything I make so that they will want to get me the best contract they can. I want a good agent so I can approach big book publishers and not just comic publishers. I want a good agent because all the people who I respect in the comic world have a good agent backing them.</div>
<div>&nbsp;</div>
<div style="text-align: justify;">I&#39;d really love tons of opinions and advice here. This is one of the parts to all this graphic novel stuff that I&#39;m still having trouble with. Part of me thinks I just need to publish reMIND first before I worry about an agent. But wouldn&#39;t it be great if an agent could help make reMIND a homerun instead of a bunt? Oh, what to do!!!</div>
<div style="text-align: justify;">&nbsp;</div>
<div style="text-align: justify;">Read more at<span class="Apple-style-span" style="font-weight: bold; ">&nbsp;<a href="http://www.remindblog.com/2010/04/15/good-graphic-novel-agent/" rel="bookmark" target="_blank" title="Permanent Link to Graphic Novel / Literary Agents – Part 2">Graphic Novel / Literary Agents &ndash; Part 2</a></span></div>
<div>
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		<title>Interview with Ian Hannin a professional comic colorist</title>
		<link>http://www.remindblog.com/2009/12/14/interview-with-ian-hannin-a-professional-comic-colorist/</link>
		<comments>http://www.remindblog.com/2009/12/14/interview-with-ian-hannin-a-professional-comic-colorist/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 19:30:00 +0000</pubDate>
		<dc:creator>Jason Brubaker</dc:creator>
				<category><![CDATA[Making Graphic Novels]]></category>
		<category><![CDATA[Brushes]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[flatting]]></category>
		<category><![CDATA[graphic novel]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Jim Lee]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.makinggraphicnovels.com/2009/12/14/interview-with-ian-hannin-a-professional-comic-colorist/</guid>
		<description><![CDATA[An interview with Ian Hannin, a professional comic colorist with many high profile titles under his belt including: Batman Superman Spider-Man X-Men Spawn! JASON BRUBAKER &#8211; Hey Ian.&#160; Thanks for taking the time for this interview.&#160; To start things out, How did you become a comic colorist? IAN HANNIN - No problem, Jason. I&#39;m a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><b>An interview with Ian Hannin, </b>a professional comic colorist with many high profile titles under his belt including:</p>
<ul>
<li><b>Batman</b></li>
<li><b>Superman</b></li>
<li><b>Spider-Man</b></li>
<li><b>X-Men</b></li>
<li><b>Spawn!</b></li>
</ul>
<p><a href="http://www.remindblog.com/wp-content/uploads/2009/12/batman01.jpg" rel="shadowbox[post-56];player=img;"><img alt="batman01 Interview with Ian Hannin a professional comic colorist" class="aligncenter size-full wp-image-162" height="455" src="http://www.remindblog.com/wp-content/uploads/2009/12/batman01.jpg" title="batman01" width="300" /></a></p>
<p><b>JASON BRUBAKER &#8211; </b>Hey Ian.&nbsp; Thanks for taking the time for this interview.&nbsp;</p>
<p style="text-align: justify;">To start things out, How did you become a comic colorist?</p>
<p>	<b>IAN HANNIN -</b> No problem, Jason. I&#39;m a fan of your work- especially, the colors!</p>
<p>	Let&#39;s go back to 1995. Wow. I was a comic book fan, and a Photoshop enthusiast working at Kinko&#39;s in downtown Orlando, FL. On one of my weekly scheduled trips to the comic book store, I found myself with the latest issue of Wildstorm Production&#39;s, WildC.A.T.s, drawn by my favorite, the legendary <strong><a href="http://www.idrawdigital.com/2009/12/the-art-of-jim-lee/" target="_blank">Jim Lee</a></strong>. And to my astonishment, there was an page in the back devoted to their talent search! They were looking for writers, pencilers, inkers and colorists. I figured I&#39;d give it a go since I&#39;d had some traditional painting experience, and was fresh out of Ringling School of Art and Design of Sarasota, having learned Photoshop 2.0! I crafted a resume, collected some of my photoshop work, and dropped it all in the mail to La Jolla, CA. A few days later, I received a call from Wildstorm- a truly life-changing day. I will always be indebted to <strong><a href="http://sinccolor.deviantart.com/" target="_blank">Alex Sinclair</a></strong>- pioneer in the biz, and Jim Lee colorist to this day, for giving me the opportunity. Within a few short weeks, I had moved to La Jolla, settled into a small studio apt, and begun coloring Jim Lee&#39;s comics- with the man himself just down the hall. And by the way, he&#39;s still my hero, and a great guy.</p>
<p>	<b>JASON BRUBAKER &#8211; </b>What a great story.&nbsp; I remember picking up that same issue of WildC.A.T.S. and spending the next 2 weeks perfecting 4 penciled pages for a submission.&nbsp; They told me I wasn&#39;t chosen but I was second on the list.&nbsp; Oh well.&nbsp; So since my blog is about making comics and graphic novels I&#39;ll try to get really specific now of your process.</p>
<p>	When you color, do you use any photo reference or do you just pull it all out of your head?</p>
<p>	<b>IAN HANNIN -</b> If I need photo reference, it&#39;s usually for background elements. With deadlines looming, sometimes I&#39;ll search online for photos of things I&#39;d have a tough time starting from scratch. A cloudy sky or some ripples in the surface of a pool. Maybe a nice moon with craters and gashes across the surface. In any case, I tweak it heavily- adding contrast, blurring, smudging, adding my own details, and of course changing the hues. By the time I&#39;m done with the reference, it&#39;s no more a photo than a Monet is.</p>
<p>	<b>JASON BRUBAKER &#8211; </b>It seems like that is a pretty common practice now days.&nbsp; About half the artist I work with manipulate photos for their visual development paintings.&nbsp; They also make a lot of custom brushes in Photoshop.&nbsp; Is this something you do as well? </p>
<p>	<b>IAN HANNIN -</b> I do have some custom brushes, but I use them sparingly. I&#39;m a big believer of less-is-more. I try to keep the colors simple and clean. Too much rendering is too much to look at. I mean, come on, the reader is READING. If I need some blood splatter, or some rust, then I&#39;ll go for the custom brushes. But I don&#39;t care for coloring with textures everywhere. Just because you can make blue jeans look real in Photoshop, doesn&#39;t mean you SHOULD. </p>
<p>	Ninety-Nine percent of the time, I&#39;m using the lasso tool and the airbrush to render the lighting set up by the inker. That&#39;s it.</p>
<p>	<b>JASON BRUBAKER &#8211; </b>I see.<b>&nbsp; </b>Do you have someone <strong><a href="http://www.remindblog.com/2009/11/23/how-to-color-a-comic-part-1-comic-flatting/" target="_blank">flat</a></strong> out your pages before you start?</p>
<div class="separator" style="clear: both; text-align: justify;"><b>IAN HANNIN -</b> I <strong><a href="http://www.remindblog.com/2009/11/23/how-to-color-a-comic-part-1-comic-flatting/" target="_blank">flat</a></strong> my own pages. There&#39;s nothing more frustrating for me than to have to clean up someone else&#39;s flats before I can get to work.</div>
<div class="separator" style="clear: both; text-align: justify;">&nbsp;</div>
<div class="separator" style="clear: both; text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2009/12/batman02.jpg" rel="shadowbox[post-56];player=img;"><img alt="batman02 Interview with Ian Hannin a professional comic colorist" class="aligncenter size-full wp-image-163" height="455" src="http://www.remindblog.com/wp-content/uploads/2009/12/batman02.jpg" title="batman02" width="300" /></a></div>
<div class="separator" style="clear: both; text-align: justify;">&nbsp;</div>
<div class="separator" style="clear: both; text-align: justify;"><b>JASON BRUBAKER &#8211; </b>How long does it take you to color a page?</div>
<div class="separator" style="clear: both; text-align: justify;">&nbsp;</div>
<div>
<div style="text-align: justify;"><b>IAN HANNIN -</b> Well, I sure don&#39;t claim to be the fastest colorist in the biz. But, the time I spend on a page completely depends on who drew it, and what&#39;s happening in the scene. I&#39;m coloring <strong><a href="http://tonydaniel.blogspot.com/" target="_blank">Tony S. Daniel</a></strong>&#39;s BATMAN right now. He&#39;s a great mix of detail and simplicity. A page of Batman brawling with a foe might be 6 panels with capes and bombs and all kinds of background location. That&#39;s probably going to take me at least 4 hours after it&#39;s flattened. But I have a <strong><a href="http://images.google.com/images?q=French+Bulldog&amp;oe=utf-8&amp;rls=com.frontmotion:en-US:unofficial&amp;client=firefox-a&amp;um=1&amp;ie=UTF-8&amp;ei=9pEmS4DYBIP6sQP6lInhDg&amp;sa=X&amp;oi=image_result_group&amp;ct=title&amp;resnum=1&amp;ved=0CBwQsAQwAA" target="_blank">French Bulldog</a></strong> who regularly interrupts me to play, so&#8230; I blame her.</p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>Wow, 4 hours seems really quick to finish a page.&nbsp; Do you throw down color and then adjust it later? </p>
<p>		<b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>I generally finish as I go, rather than tweaking things constantly as I work the whole page. When I feel like I&#39;m wrapping it up, I&#39;ll give the page a good long look and make some final adjustments, but they are minor. Maybe some contrast here and there, to pop the foreground from the background. I keep an alpha channel of my flats so that I can easily select anything that needs adjusting.</p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b><span style="background-color: white; color: black;">And how long does it take you to <strong><a href="http://www.remindblog.com/2009/11/23/how-to-color-a-comic-part-1-comic-flatting/" target="_blank">flat your pages</a></strong>?</span></p>
<p>		<b style="background-color: white; color: black;">IAN HANNIN -</b><span style="background-color: white; color: black;"> It depends on the artist and the level of detail, but anywhere from 15 minutes to an hour. Again, French Bulldog&#8230; </p>
<p>		</span><b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>Do you work in CYMK or RGB?</div>
<div style="text-align: justify;">
		<b style="background-color: white; color: black;">IAN HANNIN -</b> I work in RGB and then change modes to CMYK for the printer. The painting modes just don&#39;t work the same in CMYK. Especially &quot;screen&quot; mode which is pretty crucial. Of course, you will see some of your colors transform slightly when you change modes, but if you are conscious of &quot;illegal&quot; colors, nothing should turn to mud.</p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b><span style="background-color: white; color: black;">Coloring Batman!&nbsp; That must be every childhood boy&#39;s dream job.&nbsp; Do you feel like you are at the top of your game now or is there still something that you need to do to feel like you&#39;ve made it, so to speak.&nbsp; Or what&#39;s your dream job?</span></div>
<p style="text-align: justify;"><b style="background-color: white; color: black;">IAN HANNIN &#8211; </b><span style="background-color: white; color: black;">I&#39;m a Batman fan. So yeah, I&#39;m honored and excited to be coloring the comic book. In that personal sense, I kind of feel like I&#39;ve &quot;made it&quot;, but I&#39;m not gonna retire early doing this gig. The dream job i</span>s making movies. Writing, story boarding, acting, pushing a dolly, whatever. When I&#39;m not coloring Batman, I&#39;m putting a feature film together with a group called <strong><a href="http://untamedcinema.com/" target="_blank">UNTAMED CINEMA</a></strong>.</p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b><span style="background-color: white; color: black;">I&#39;ll definitely have to keep my eyes open for your film projects. </span>I&#39;m sure working in comics helps when it comes to making movies.&nbsp; In animation, a color script is planned out before production begins to figure out the colors of the scenes.&nbsp; Do you make a color script before you start coloring a comic?</p>
<p>		<b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>Wow. I&#39;d love to see a color script! That&#39;s a great idea! So, no, I don&#39;t do that. I deal in 22 page stories. I can say though, that as I&#39;m progressing through the book, I&#39;m conscious of the need to change palettes from scene to scene. Color is absolutely imperative to letting the reader know they&#39;ve entered a new location- or even a new situation in the same location! </p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>How hard is it to switch styles between books?</p>
<p>		<b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>That can be tough. But I think there&#39;s a switching curve. Once I&#39;ve figured out what I&#39;m doing differently, the speed increases. </p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>Do you think about how to lead the eye around the page with your colors?</p>
<p>		<b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>Always thinking about that. With panel to panel stuff, that&#39;s not always easy, or even possible. Maybe I think about how to lead the eye around the PANEL with my colors.</p>
<p style="text-align: justify;"><a href="http://www.remindblog.com/wp-content/uploads/2009/12/batman03.jpg" rel="shadowbox[post-56];player=img;"><img alt="batman03 Interview with Ian Hannin a professional comic colorist" class="aligncenter size-full wp-image-164" height="453" src="http://www.remindblog.com/wp-content/uploads/2009/12/batman03.jpg" title="batman03" width="300" /></a></p>
<p style="text-align: justify;"><b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>What advice could you give to someone trying to get into your field now days?</p>
<div style="text-align: justify;"><b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>Assuming this person already has an understanding of not only Photoshop, but how light and color works, and if I thought I could vouch for them, I&#39;d put them in touch with some of the editors I&#39;ve worked with. But from what I understand, the only other way is to send samples to the publishers, or show them in person at a convention if the opportunity presents itself. The editors usually have time set aside for meeting pencilers, inkers and colorists. Break a leg, future comic book colorists!</p>
<p>		<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>And if someone were to show an editor their work&#8230;What does it take to get noticed as a colorist?&nbsp; Or to stand out.</div>
<div class="im">
<div style="text-align: justify;">&nbsp;</div>
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<div style="text-align: justify;"><b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>I would guess a certain level of dynamism&#8230; is that the right word? Dynamic-ness (laughs) is crucial, but also an understanding of psychology. Colors are psychological. Using the right colors in the right places can knock people out of their socks. And finding a way to add something cool to the art&#8230; casting a shadow across the hero&#39;s eyes for that Noir feel, or planting a bold primary color somewhere ballsy. Sure, it&#39;s risky- they could tell you to do it over. Or, they could go apesh*t over your brilliance.</div>
<p style="text-align: justify;"><b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>Okay, and now for all the self-publishers out there.&nbsp; I&#39;m not sure if this question is right for you but I figured I&#39;d ask.&nbsp; What advice can you give me and others trying to make a graphic novel?</p>
</div>
<p style="text-align: justify;"><b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>To paraphrase one of my heroes, there is no &quot;try&quot;. You are DOING it. You&#39;re making your graphic novel. To those reading this who&#39;s work I haven&#39;t had the good fortune to see, I would say only this: Make it your own and do it in a way we&#39;ve never seen before.</p>
<p>	<b style="background-color: white; color: black;">JASON BRUBAKER &#8211; </b>Very good advice. And now for the most important question&#8230;If you were a color which one would it be?</p>
<p>	<b style="background-color: white; color: black;">IAN HANNIN &#8211; </b>That would change from day to day, but sitting here right now I&#39;d have to say C 65, M 85, Y 0, K 30.<b style="background-color: white; color: black;"><br />
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