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Part 5 – Applying Textures Before we jump head first into this tutorial I suggest skimming Part 2 – How I use Flats, because this goes hand in hand with it. Also some of the things I do require Photoshop CS2 or greater (I think). Okay, so lets look at where we left off. We [...]
Part 2 – How I use flats When I first started making comics I was clueless about the coloring process. I would paint under my line art that was set to multiply but that was the extent of my knowledge. It always seemed like such mindless work to paint between the lines, to fill in the [...]
Part 1 – Multiply and Flatting First of all, I highly recommend using Adobe Photoshop in which all the steps below are achieved. It’s an industry standard and will also come in handy for everything else creative you choose to do. I know it’s expensive but it’s worth every penny. If you are new to [...]
Here are pages 50 and 51. Click to enlarge. Right click to see it full size in a new window. These pages went through several changes before I finally figure ‘em out. For example, the first panel used to be Victuals at the doorway of his mom’s house and he was in peasant clothes. All [...]
Nearly 6 months ago I started reMINDblog.com and I’ve seen many new comments and I want to welcome you all and thank you for partaking in this journey with me. In hitting the six month milestone, I’ll leave you with a list of my 10 favorite Thursday posts to date. My Top 10 Favorite reMINDblog [...]
Pages 47 & 48. Click to enlarge. Help me get back into the top 100 at TopWebComics. VOTE HERE! These pages were a blast to work on because… you guessed it, ACTION! But I can’t help but wonder if I should change the rating of this comic to PG-13 because of crab blood. I guess [...]
By Jason Brubaker on December 14th, 2009
Posted In: Making Graphic Novels
An interview with Ian Hannin, a professional comic colorist with many high profile titles under his belt including: Batman Superman Spider-Man X-Men Spawn! JASON BRUBAKER – Hey Ian. Thanks for taking the time for this interview. To start things out, How did you become a comic colorist? IAN HANNIN – No problem, Jason. I'm a [...]
By Jason Brubaker on December 7th, 2009
Posted In: Making Graphic Novels
Outsourcing to professional flatters In my last post I brought up Elance or Guru for outsourcing. This has been useful to know but I almost hate the process of finding the right person, spending money to test them, possibly train them and the whole time wondering if I could just find a more direct route [...]
By Jason Brubaker on November 30th, 2009
Posted In: Making Graphic Novels
Outsourcing Comics To start this off, I'd like to say that I'm not trying to promote outsourcing. I'm sure someone will read this and be upset with me for showing a clear cut way to outsource your comic pages causing the American economy to collapse…again. All I'm trying to do here is get my stupid [...]
By Jason Brubaker on November 23rd, 2009
Posted In: Blog,Making Graphic Novels
Flatting? What’s that? For about 3 years now, I’ve been slaving away at my coloring process about as slow as possible. I would spend hours and hours filling between the lines all while throwing textures over everything to see how it might look. I would work on a page for half a day and then [...]