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	<title>Comments on: Finding Comic Artists for Your Comic</title>
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	<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/</link>
	<description>- the making of a graphic novel</description>
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		<title>By: Tehron</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-6395</link>
		<dc:creator>Tehron</dc:creator>
		<pubDate>Thu, 13 Oct 2011 19:42:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-6395</guid>
		<description>actually im a writer (good? debatable, but i think i am) and im always on the hunt for artists. right now as a matter of fact im trying to put together a graphic novel from a spec script ive recently completed. i would like to take the novel as far as i can, im even willing to post up each page on the internet as they are completed in hopes to attract readers, but i think its a great story</description>
		<content:encoded><![CDATA[<p>actually im a writer (good? debatable, but i think i am) and im always on the hunt for artists. right now as a matter of fact im trying to put together a graphic novel from a spec script ive recently completed. i would like to take the novel as far as i can, im even willing to post up each page on the internet as they are completed in hopes to attract readers, but i think its a great story</p>
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		<title>By: Jason Brubaker</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-2555</link>
		<dc:creator>Jason Brubaker</dc:creator>
		<pubDate>Fri, 06 Aug 2010 17:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-2555</guid>
		<description>I can&#039;t really suggest a good page rate because I don&#039;t know that answer. I think it &#039;s all relative to the artist and writer too.

But as far as your last point, even though you are taking on the financial risk in paying a page rate, the artist is giving up time, and a lot of it. Time is money too. If I were to spend 20 hours a week on a project for a year, that would equal a ton of money if I were to be paid my professional rate. So it&#039;s just something to consider when thinking that you are the only one taking on financial risk. The artist could be out getting his full hourly rate so he can pay his bills.

I guess it&#039;s different though if you are not sure if it will make any money. You both just have to accept that you are either going to spend money or time to peruse something you enjoy like a hobby.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t really suggest a good page rate because I don&#8217;t know that answer. I think it &#8216;s all relative to the artist and writer too.</p>
<p>But as far as your last point, even though you are taking on the financial risk in paying a page rate, the artist is giving up time, and a lot of it. Time is money too. If I were to spend 20 hours a week on a project for a year, that would equal a ton of money if I were to be paid my professional rate. So it&#8217;s just something to consider when thinking that you are the only one taking on financial risk. The artist could be out getting his full hourly rate so he can pay his bills.</p>
<p>I guess it&#8217;s different though if you are not sure if it will make any money. You both just have to accept that you are either going to spend money or time to peruse something you enjoy like a hobby.</p>
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		<title>By: Mike Townsend</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-2551</link>
		<dc:creator>Mike Townsend</dc:creator>
		<pubDate>Fri, 06 Aug 2010 17:18:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-2551</guid>
		<description>As a guy living this, this is very helpful.  I have tried some of this a bit with no success, but I guess the &quot;keep trying&quot; bit is key.  I&#039;ve always offered 50/50 ownership of the property in-lieu of money up front, which seems reasonable to me.  What is a fair price to offer for a single issue?  I noticed some talk of per page.  

At that point, do you artists generally consider it a work for hire and are more than happy to let me roll around in the giant piles of royalties (yep, my expectations are suitably low)?  It seems like coming in with an insultingly low offer would just torpedo any talks right away.  On the other hand, if I&#039;m sinking money that I can&#039;t really afford into a project, particularly if I&#039;m giving to my collaborator and not someone like a printer, I&#039;d be a bit miffed if they expected an equal share assuming a fat check ever did come in.  I mean, I would be the one taking the financial risk.</description>
		<content:encoded><![CDATA[<p>As a guy living this, this is very helpful.  I have tried some of this a bit with no success, but I guess the &#8220;keep trying&#8221; bit is key.  I&#8217;ve always offered 50/50 ownership of the property in-lieu of money up front, which seems reasonable to me.  What is a fair price to offer for a single issue?  I noticed some talk of per page.  </p>
<p>At that point, do you artists generally consider it a work for hire and are more than happy to let me roll around in the giant piles of royalties (yep, my expectations are suitably low)?  It seems like coming in with an insultingly low offer would just torpedo any talks right away.  On the other hand, if I&#8217;m sinking money that I can&#8217;t really afford into a project, particularly if I&#8217;m giving to my collaborator and not someone like a printer, I&#8217;d be a bit miffed if they expected an equal share assuming a fat check ever did come in.  I mean, I would be the one taking the financial risk.</p>
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		<title>By: Jonathan Wyke</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1519</link>
		<dc:creator>Jonathan Wyke</dc:creator>
		<pubDate>Mon, 24 May 2010 06:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1519</guid>
		<description>An interesting piece Ian. In my opinion, so far as money is concerned, so long as there&#039;s honesty on both sides it shouldn&#039;t get in the way. I&#039;m currently working on a project with Ian, and from the start I was able to balance the fact that there was no money involved against it being a fun collaberation and the deadlines were extremely flexible, so I&#039;m able to fit in my paid jobs around it. That flexibility also means I feel free to add in and suggest themes. It&#039;s important I think for a writer who&#039;s after an initially free collaberation with an illustrator to be considerate of their needs too. </description>
		<content:encoded><![CDATA[<p>An interesting piece Ian. In my opinion, so far as money is concerned, so long as there&#039;s honesty on both sides it shouldn&#039;t get in the way. I&#039;m currently working on a project with Ian, and from the start I was able to balance the fact that there was no money involved against it being a fun collaberation and the deadlines were extremely flexible, so I&#039;m able to fit in my paid jobs around it. That flexibility also means I feel free to add in and suggest themes. It&#039;s important I think for a writer who&#039;s after an initially free collaberation with an illustrator to be considerate of their needs too.</p>
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		<title>By: Ian Struckhoff</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1508</link>
		<dc:creator>Ian Struckhoff</dc:creator>
		<pubDate>Sun, 23 May 2010 16:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1508</guid>
		<description>In my case at least, two of those: 
 
I&#039;ve done some shorts that are part of an ongoing series, but written to work as a single story. These are best, in my opinion, if they&#039;d be publishable as part of an issue some day. (I&#039;m a big believer in always producing work with the intention of having it seen by a wide audience.) 
 
That said, most of the shorts I&#039;m working on are designed to stand on their own in a wider sense, to be included in anthologies. They can be intended for specific anthologies, or to pitch once they are done-- and in most cases, also printed as part of a self-published collection to help get the stories out there regardless. </description>
		<content:encoded><![CDATA[<p>In my case at least, two of those:</p>
<p>I&#039;ve done some shorts that are part of an ongoing series, but written to work as a single story. These are best, in my opinion, if they&#039;d be publishable as part of an issue some day. (I&#039;m a big believer in always producing work with the intention of having it seen by a wide audience.)</p>
<p>That said, most of the shorts I&#039;m working on are designed to stand on their own in a wider sense, to be included in anthologies. They can be intended for specific anthologies, or to pitch once they are done&#8211; and in most cases, also printed as part of a self-published collection to help get the stories out there regardless.</p>
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		<title>By: Aquariumdrinking</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1507</link>
		<dc:creator>Aquariumdrinking</dc:creator>
		<pubDate>Sun, 23 May 2010 07:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1507</guid>
		<description>What is the intended end result of a 1-10 page comic? Are they created with the hopes that they will be printed in anthologies? Ashcans? As a pitch to publishers for a larger project? Are they ever created with the intention of selling them (will anybody pay for an 8 page ashcan?) or only created to garner enough interest in a project to move forward more confidently or with financial backing from a publisher? </description>
		<content:encoded><![CDATA[<p>What is the intended end result of a 1-10 page comic? Are they created with the hopes that they will be printed in anthologies? Ashcans? As a pitch to publishers for a larger project? Are they ever created with the intention of selling them (will anybody pay for an 8 page ashcan?) or only created to garner enough interest in a project to move forward more confidently or with financial backing from a publisher?</p>
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		<title>By: Mr. Average</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1505</link>
		<dc:creator>Mr. Average</dc:creator>
		<pubDate>Sat, 22 May 2010 12:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1505</guid>
		<description>A point not mentioned in the article above, but very important in my experience (shawn touched on it) is that if you are taking the lead on a project you have to be prepared to take a collaborative approach to the project.  Nothing will rub an artist the wrong way more than a domineering personality - trust an artist to do his job.  Now of course the other side of that coin is to be sure that you and the artist are on the same page, as well - a real meeting of the minds is pretty essential.  But I know from experience that being micromanaged in creative work is really exceptionally irritating and makes the openmindedness that drawing requires really dry up lickety-split. 
 
--M </description>
		<content:encoded><![CDATA[<p>A point not mentioned in the article above, but very important in my experience (shawn touched on it) is that if you are taking the lead on a project you have to be prepared to take a collaborative approach to the project.  Nothing will rub an artist the wrong way more than a domineering personality &#8211; trust an artist to do his job.  Now of course the other side of that coin is to be sure that you and the artist are on the same page, as well &#8211; a real meeting of the minds is pretty essential.  But I know from experience that being micromanaged in creative work is really exceptionally irritating and makes the openmindedness that drawing requires really dry up lickety-split.</p>
<p>&#8211;M</p>
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		<title>By: Nathan Wrann</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1487</link>
		<dc:creator>Nathan Wrann</dc:creator>
		<pubDate>Fri, 21 May 2010 15:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1487</guid>
		<description>Always a good rambling, rant filled discussion once we get started. 

&lt;blockquote&gt;“Now if I were to meet someone who had a personal project that they wanted to share with me and I loved it too than it would be different. I don’t see that as working on spec though. I see that as a personal project but with two people involved.”
&lt;/blockquote&gt;

This is what I&#039;m talking about. Honestly, considering the amount of time an artist has to put into a project I don&#039;t see how one would work on a project OTHER than under these circumstances (except for pay). 

Being a self-contained creative force (writer/director/DP/Editor/Producer) I clearly have majority stake in my projects and I wouldn&#039;t expect a PA doing 3 day&#039;s work on set to regard much, if any, &quot;ownership&quot; or responsibility (beyond their duties) of &quot;my&quot; project but key collaborative players (lead actors (and going forward writers, producers, editors, DP etc)) that are not simply hired guns I would hope would consider some &quot;ownership&quot; of what they&#039;ve contributed (unless they feel their contribution was ruined in some way). Basically I would like them to be as invested in the projects success as I am. 

Regarding my definition of spec, I consider it anything that you do, without pay up front with the anticipation that you will be able to sell it (or distribute) after completion, including what you call personal projects. You say you don&#039;t work on spec as an illustrator anymore but ReMind is a totally spec project. You are working on it for free with the anticipation that it will sell later on. Total speculation.

Here&#039;s a question: Are there ANY artists out there looking for writers or material to work on?</description>
		<content:encoded><![CDATA[<p>Always a good rambling, rant filled discussion once we get started. </p>
<blockquote><p>“Now if I were to meet someone who had a personal project that they wanted to share with me and I loved it too than it would be different. I don’t see that as working on spec though. I see that as a personal project but with two people involved.”
</p></blockquote>
<p>This is what I&#8217;m talking about. Honestly, considering the amount of time an artist has to put into a project I don&#8217;t see how one would work on a project OTHER than under these circumstances (except for pay). </p>
<p>Being a self-contained creative force (writer/director/DP/Editor/Producer) I clearly have majority stake in my projects and I wouldn&#8217;t expect a PA doing 3 day&#8217;s work on set to regard much, if any, &#8220;ownership&#8221; or responsibility (beyond their duties) of &#8220;my&#8221; project but key collaborative players (lead actors (and going forward writers, producers, editors, DP etc)) that are not simply hired guns I would hope would consider some &#8220;ownership&#8221; of what they&#8217;ve contributed (unless they feel their contribution was ruined in some way). Basically I would like them to be as invested in the projects success as I am. </p>
<p>Regarding my definition of spec, I consider it anything that you do, without pay up front with the anticipation that you will be able to sell it (or distribute) after completion, including what you call personal projects. You say you don&#8217;t work on spec as an illustrator anymore but ReMind is a totally spec project. You are working on it for free with the anticipation that it will sell later on. Total speculation.</p>
<p>Here&#8217;s a question: Are there ANY artists out there looking for writers or material to work on?</p>
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		<title>By: Jason Brubaker</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1502</link>
		<dc:creator>Jason Brubaker</dc:creator>
		<pubDate>Fri, 21 May 2010 14:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1502</guid>
		<description>Yeah that&#039;s true. </description>
		<content:encoded><![CDATA[<p>Yeah that&#039;s true.</p>
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		<title>By: girish</title>
		<link>http://www.remindblog.com/2010/05/20/finding-comic-artists/comment-page-1/#comment-1486</link>
		<dc:creator>girish</dc:creator>
		<pubDate>Fri, 21 May 2010 14:31:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=961#comment-1486</guid>
		<description>my dilemma is really the opposite... where i live, in new delhi, (or maybe because i am not so great at getting out an finding people) i have had a hard time trying to find a writer with whom i can collaborate. its not that i have no ideas about what i would like to draw or work on, but i am in no way a writer.</description>
		<content:encoded><![CDATA[<p>my dilemma is really the opposite&#8230; where i live, in new delhi, (or maybe because i am not so great at getting out an finding people) i have had a hard time trying to find a writer with whom i can collaborate. its not that i have no ideas about what i would like to draw or work on, but i am in no way a writer.</p>
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