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	<title>Comments on: CMYK vs RGB in Photoshop.</title>
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	<description>- the making of a graphic novel</description>
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		<title>By: 10 Things BEFORE You Start a Comic or Graphic Novel &#124; Making Comics</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-6775</link>
		<dc:creator>10 Things BEFORE You Start a Comic or Graphic Novel &#124; Making Comics</dc:creator>
		<pubDate>Sun, 11 Dec 2011 00:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-6775</guid>
		<description>[...] in RGB mode but print in CMYK mode. Simply flatten your page and convert it when you&#8217;re finished but always save your master RGB [...]</description>
		<content:encoded><![CDATA[<p>[...] in RGB mode but print in CMYK mode. Simply flatten your page and convert it when you&#8217;re finished but always save your master RGB [...]</p>
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		<title>By: George Edward Purdy</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-6392</link>
		<dc:creator>George Edward Purdy</dc:creator>
		<pubDate>Thu, 13 Oct 2011 01:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-6392</guid>
		<description>I was actually one of the first people to color a comic book with Photoshop. It wasn&#039;t my idea. I was an Amiga user at the time, but I was the only person they could find with enough experience using digital art tools. I actually did a few tricks with a program called Brilliance on the Amiga, but I quickly warmed to the rich set of tools offered by Photoshop. At the time it was version 2.5 on Windows 3.11 running on a 486 DX2-66 Dell with only 16mb of RAM. Just running a blur filter could take all night to process, and in the end we had to half the resolution of the pages to make things work. I was lucky to get trained in Photoshop at the time as a perk of that job, and a lot of the graphics I made for that project never made it into the final version because the people doing it wanted flat color, and the tools in Photoshop immediately made me want to be Richard Corben. ;)

Anyway, in various projects since then, several of them comic strips or books, I dealt with these issues concerning RGB and CMYK. I can tell you quite a bit about this.

Obviously the reason a CMYK file is larger than an RGB file is because the CMYK file has four color channels (what we used to call &quot;plates&quot; in printing) and RGB has only three color channels. Each color channel is essentially a grayscale bitmap representing one color element in the image or page. You can actually do some pretty nifty tricks manipulating the color channels in CMYK, but that&#039;s a topic for another time.

CMYK is additive color, while RGB is subtractive color. If you completely saturate a CMYK image you should get black, but in more realistic terms you get the equivalent to the painter&#039;s V. Mucky Pig, which is short for very mucky pigment, a grayish brown. The RGB model works in reverse. The absence of light becomes black, while the combination of all three colors makes white. These two models are different enough to cause some issues in conversion. I should also mention that earlier versions of Photoshop had slightly less effective conversion algorithms than current versions, and there are actually entire software products designed for the purpose of converting from one mode to the other with more accurate and vibrant reproduction. Many professionals spend some time tweaking the color balance of an image after conversion from one mode to the other.

There are two primary models for conversion of RGB to CMYK. I actually used to have a nice big glossy poster devoted to this topic, believe it or not. The two primary models are GCR and UCR. GCR stands for Gray Color Replacement, and UCR stands for Under Color Removal. Neither is considered a perfect process in principle, so conversion in software tends to utilize a combination of both.

Gray Color Replacement is based on the idea that grays in an image should be comprised of a balance of cyan, magenta, and yellow, not just a gray halftone of black ink on the K plate. Under Color Removal is based on the idea that you should try to replace as much of a color with black ink as possible to get the right balance.

I don&#039;t know if you&#039;ve ever experimented with printing at all, but basically if you try to put 100% C, M, Y, and K inks on the page, you get a disgusting smeary mess of ink that won&#039;t make anyone happy. On the other hand, if you use only the black &quot;K&quot; plate for solid black areas, chances are the ink isn&#039;t going to be the expensive, high quality stuff, so you get faded grayish garbage instead of a nice solid black area. Old fashioned comic books sometimes would end up with ugly blacks because of this problem.

The way comics used to be colored was a much trickier process. An artist would color a black and white copy of the art with markers, watercolors, or whatever, and that was called &quot;indications&quot; in the industry. These indications were used as a guide for the person who had to cut film and lay it out to make the correct colors on each plate. They used charts to figure out which shade of gray would be the right one to combine with the other cut areas of film on the page to make the correct colors for each area. It was a huge pain in the ass.

One problem with GCR that could happen was misregistration. You may have noticed the little registration marks on the pages. They sometimes look like little color bars next to a crosshair. The crosshair is where everything is supposed to line up, and the color bars are there to show what each plate&#039;s ink looks like by itself on the paper in use. If the plates aren&#039;t in alignment with each other it&#039;s always a problem. It&#039;s worse with GCR because the black and gray areas on the page are actually a combination of all the colors, so the edges will look like utter crap when they&#039;re out of alignment. With UCR you don&#039;t have that problem because there shouldn&#039;t be any color in your grays or blacks, but it depends on strong black inks to get good saturated blacks.

I always used to wish I could create my own conversion software using special targets for each equivalent color value. It was frustrating working with the defaults, especially when you don&#039;t have the perfect color profile for the conversion. It&#039;s entirely possible in Photoshop for your color profiles to provide seriously inaccurate representations of what your CMYK print will look like, and it uses those profiles for the conversion process. This has led to several disasters in the past which I won&#039;t rehash here.

Anyway, the solution to using CMYK color instead of RGB is to create your own custom CMYK color palette. You can&#039;t just create one in RGB or LAB color and expect it to convert well to CMYK. If you want total control over how your colors print in a comic book, that&#039;s how you do it. 

With your own custom palette you can, for example, create two different kinds of black, one that is made only of black ink from the K plate, and the other with a combination of black and color plates. 

As I remember it, for some reason Marvel used to want their color work done with the black at 600 dpi as a black and white bitmap (since the linework isn&#039;t shaded grayscale art, so the ink is either there or it&#039;s not) and the color could be done at 300 dpi. They wanted a pure black plate. I doubt they have the same rules now, quite a few years later. They also used to have issues with the colorists dropping the blacks for effect, and I see that being allowed a lot more in today&#039;s comics. I guess they finally got the point all the colorists were trying to make about that.

The main filters you will lose by creating your work in CMYK instead of RGB are the ones that make their calculations based on the behavior of light, such as lens flares. That&#039;s why some don&#039;t work in CMYK. They&#039;re playing with the model for light itself.

It would be nice to be able to create your own color profiles, and there is quite a bit of control available in Photoshop if you want to play with it. You can make it convert from one mode to another in a more satisfying way, but unfortunately it won&#039;t be as user-friendly as an artist would like. Personally I&#039;d like to define the poles of a color gamut for each model. Cyan = this in CMYK, this in RGB, Red = this in CMYK, this in RGB, etc.</description>
		<content:encoded><![CDATA[<p>I was actually one of the first people to color a comic book with Photoshop. It wasn&#8217;t my idea. I was an Amiga user at the time, but I was the only person they could find with enough experience using digital art tools. I actually did a few tricks with a program called Brilliance on the Amiga, but I quickly warmed to the rich set of tools offered by Photoshop. At the time it was version 2.5 on Windows 3.11 running on a 486 DX2-66 Dell with only 16mb of RAM. Just running a blur filter could take all night to process, and in the end we had to half the resolution of the pages to make things work. I was lucky to get trained in Photoshop at the time as a perk of that job, and a lot of the graphics I made for that project never made it into the final version because the people doing it wanted flat color, and the tools in Photoshop immediately made me want to be Richard Corben. ;)</p>
<p>Anyway, in various projects since then, several of them comic strips or books, I dealt with these issues concerning RGB and CMYK. I can tell you quite a bit about this.</p>
<p>Obviously the reason a CMYK file is larger than an RGB file is because the CMYK file has four color channels (what we used to call &#8220;plates&#8221; in printing) and RGB has only three color channels. Each color channel is essentially a grayscale bitmap representing one color element in the image or page. You can actually do some pretty nifty tricks manipulating the color channels in CMYK, but that&#8217;s a topic for another time.</p>
<p>CMYK is additive color, while RGB is subtractive color. If you completely saturate a CMYK image you should get black, but in more realistic terms you get the equivalent to the painter&#8217;s V. Mucky Pig, which is short for very mucky pigment, a grayish brown. The RGB model works in reverse. The absence of light becomes black, while the combination of all three colors makes white. These two models are different enough to cause some issues in conversion. I should also mention that earlier versions of Photoshop had slightly less effective conversion algorithms than current versions, and there are actually entire software products designed for the purpose of converting from one mode to the other with more accurate and vibrant reproduction. Many professionals spend some time tweaking the color balance of an image after conversion from one mode to the other.</p>
<p>There are two primary models for conversion of RGB to CMYK. I actually used to have a nice big glossy poster devoted to this topic, believe it or not. The two primary models are GCR and UCR. GCR stands for Gray Color Replacement, and UCR stands for Under Color Removal. Neither is considered a perfect process in principle, so conversion in software tends to utilize a combination of both.</p>
<p>Gray Color Replacement is based on the idea that grays in an image should be comprised of a balance of cyan, magenta, and yellow, not just a gray halftone of black ink on the K plate. Under Color Removal is based on the idea that you should try to replace as much of a color with black ink as possible to get the right balance.</p>
<p>I don&#8217;t know if you&#8217;ve ever experimented with printing at all, but basically if you try to put 100% C, M, Y, and K inks on the page, you get a disgusting smeary mess of ink that won&#8217;t make anyone happy. On the other hand, if you use only the black &#8220;K&#8221; plate for solid black areas, chances are the ink isn&#8217;t going to be the expensive, high quality stuff, so you get faded grayish garbage instead of a nice solid black area. Old fashioned comic books sometimes would end up with ugly blacks because of this problem.</p>
<p>The way comics used to be colored was a much trickier process. An artist would color a black and white copy of the art with markers, watercolors, or whatever, and that was called &#8220;indications&#8221; in the industry. These indications were used as a guide for the person who had to cut film and lay it out to make the correct colors on each plate. They used charts to figure out which shade of gray would be the right one to combine with the other cut areas of film on the page to make the correct colors for each area. It was a huge pain in the ass.</p>
<p>One problem with GCR that could happen was misregistration. You may have noticed the little registration marks on the pages. They sometimes look like little color bars next to a crosshair. The crosshair is where everything is supposed to line up, and the color bars are there to show what each plate&#8217;s ink looks like by itself on the paper in use. If the plates aren&#8217;t in alignment with each other it&#8217;s always a problem. It&#8217;s worse with GCR because the black and gray areas on the page are actually a combination of all the colors, so the edges will look like utter crap when they&#8217;re out of alignment. With UCR you don&#8217;t have that problem because there shouldn&#8217;t be any color in your grays or blacks, but it depends on strong black inks to get good saturated blacks.</p>
<p>I always used to wish I could create my own conversion software using special targets for each equivalent color value. It was frustrating working with the defaults, especially when you don&#8217;t have the perfect color profile for the conversion. It&#8217;s entirely possible in Photoshop for your color profiles to provide seriously inaccurate representations of what your CMYK print will look like, and it uses those profiles for the conversion process. This has led to several disasters in the past which I won&#8217;t rehash here.</p>
<p>Anyway, the solution to using CMYK color instead of RGB is to create your own custom CMYK color palette. You can&#8217;t just create one in RGB or LAB color and expect it to convert well to CMYK. If you want total control over how your colors print in a comic book, that&#8217;s how you do it. </p>
<p>With your own custom palette you can, for example, create two different kinds of black, one that is made only of black ink from the K plate, and the other with a combination of black and color plates. </p>
<p>As I remember it, for some reason Marvel used to want their color work done with the black at 600 dpi as a black and white bitmap (since the linework isn&#8217;t shaded grayscale art, so the ink is either there or it&#8217;s not) and the color could be done at 300 dpi. They wanted a pure black plate. I doubt they have the same rules now, quite a few years later. They also used to have issues with the colorists dropping the blacks for effect, and I see that being allowed a lot more in today&#8217;s comics. I guess they finally got the point all the colorists were trying to make about that.</p>
<p>The main filters you will lose by creating your work in CMYK instead of RGB are the ones that make their calculations based on the behavior of light, such as lens flares. That&#8217;s why some don&#8217;t work in CMYK. They&#8217;re playing with the model for light itself.</p>
<p>It would be nice to be able to create your own color profiles, and there is quite a bit of control available in Photoshop if you want to play with it. You can make it convert from one mode to another in a more satisfying way, but unfortunately it won&#8217;t be as user-friendly as an artist would like. Personally I&#8217;d like to define the poles of a color gamut for each model. Cyan = this in CMYK, this in RGB, Red = this in CMYK, this in RGB, etc.</p>
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		<title>By: 10 Things to Consider Before Making Your Own Graphic Novel &#124; reMIND</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-5935</link>
		<dc:creator>10 Things to Consider Before Making Your Own Graphic Novel &#124; reMIND</dc:creator>
		<pubDate>Thu, 25 Aug 2011 17:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-5935</guid>
		<description>[...] Work in RGB mode but print in CMYK mode. Simply flatten your page and convert it when your finished but alway save your master RGB file [...]</description>
		<content:encoded><![CDATA[<p>[...] Work in RGB mode but print in CMYK mode. Simply flatten your page and convert it when your finished but alway save your master RGB file [...]</p>
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		<title>By: Webcomicking: RGB vs CMYK &#124; Self-Centered Entertainment &#124; SelfCentEnt</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-4597</link>
		<dc:creator>Webcomicking: RGB vs CMYK &#124; Self-Centered Entertainment &#124; SelfCentEnt</dc:creator>
		<pubDate>Wed, 02 Mar 2011 12:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-4597</guid>
		<description>[...] Don&#8217;t believe me on this but don&#8217;t want to take the time to test it yourself? Then check out this blog from Jason Brubaker, the creator of reMIND. He plays around with RGB and CMYK images side-by-side [...]</description>
		<content:encoded><![CDATA[<p>[...] Don&#8217;t believe me on this but don&#8217;t want to take the time to test it yourself? Then check out this blog from Jason Brubaker, the creator of reMIND. He plays around with RGB and CMYK images side-by-side [...]</p>
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		<title>By: Erik Holfelder</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-1770</link>
		<dc:creator>Erik Holfelder</dc:creator>
		<pubDate>Mon, 07 Jun 2010 18:37:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-1770</guid>
		<description>Holy crap. This is super helpful. For the past few years I&#039;ve been unsure about what to work in, even after a bunch of research. Working artists all tell me different things...but this seems pretty clear. I really don&#039;t see that much color difference converting from rgb to cmyk, so it makes sense to just use rgb. 
 
Thank you sir. </description>
		<content:encoded><![CDATA[<p>Holy crap. This is super helpful. For the past few years I&#039;ve been unsure about what to work in, even after a bunch of research. Working artists all tell me different things&#8230;but this seems pretty clear. I really don&#039;t see that much color difference converting from rgb to cmyk, so it makes sense to just use rgb.</p>
<p>Thank you sir.</p>
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		<title>By: R. Andersen</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-842</link>
		<dc:creator>R. Andersen</dc:creator>
		<pubDate>Mon, 29 Mar 2010 12:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-842</guid>
		<description>That&#039;s cool I&#039;ll just go straight to the source. But yea setups vary from printer to printer I just thought maybe there was some &quot;standard&quot; to go by. But I&#039;ll find out soon enough, if I don&#039;t drown in printing tech talk first :P </description>
		<content:encoded><![CDATA[<p>That&#039;s cool I&#039;ll just go straight to the source. But yea setups vary from printer to printer I just thought maybe there was some &quot;standard&quot; to go by. But I&#039;ll find out soon enough, if I don&#039;t drown in printing tech talk first :P</p>
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		<title>By: Jason Brubaker</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-841</link>
		<dc:creator>Jason Brubaker</dc:creator>
		<pubDate>Mon, 29 Mar 2010 12:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-841</guid>
		<description>I&#039;m no expert on this as you can see from my post and comments but from what I&#039;ve heard, if you are printing digitally then there is less complications to the printing. You might try to email Drezz and ask him. He said he deals with that stuff all day.  
 
It also seems like every printer has it&#039;s own way of doing things and their own color profile settings. Your best bet would be to ask the printing company you are using of getting the specs straight from them. Sorry I can&#039;t be more helpful. </description>
		<content:encoded><![CDATA[<p>I&#039;m no expert on this as you can see from my post and comments but from what I&#039;ve heard, if you are printing digitally then there is less complications to the printing. You might try to email Drezz and ask him. He said he deals with that stuff all day. </p>
<p>It also seems like every printer has it&#039;s own way of doing things and their own color profile settings. Your best bet would be to ask the printing company you are using of getting the specs straight from them. Sorry I can&#039;t be more helpful.</p>
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		<title>By: R. Andersen</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-837</link>
		<dc:creator>R. Andersen</dc:creator>
		<pubDate>Mon, 29 Mar 2010 11:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-837</guid>
		<description>Interesting but also very confusing after reading through all the replies. In the case of digital printing should one include a color profile at all? And if so which one? I have some tiffs being prepared for digital printing but I&#039;m totally confused as to which color profile to include. I hope some of you guys can shed some light on this :-) </description>
		<content:encoded><![CDATA[<p>Interesting but also very confusing after reading through all the replies. In the case of digital printing should one include a color profile at all? And if so which one? I have some tiffs being prepared for digital printing but I&#039;m totally confused as to which color profile to include. I hope some of you guys can shed some light on this :-)</p>
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		<title>By: Jason Brubaker</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-619</link>
		<dc:creator>Jason Brubaker</dc:creator>
		<pubDate>Mon, 15 Mar 2010 18:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-619</guid>
		<description>Man, there is just so much to learn here. I have a feeling that I&#039;m going to need to hire someone to make sure I am doing this all right. Or maybe I&#039;ll have to pay the printed extra money to do it for me. Thanks for your comment and suggestions!</description>
		<content:encoded><![CDATA[<p>Man, there is just so much to learn here. I have a feeling that I&#8217;m going to need to hire someone to make sure I am doing this all right. Or maybe I&#8217;ll have to pay the printed extra money to do it for me. Thanks for your comment and suggestions!</p>
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		<title>By: Jason Brubaker</title>
		<link>http://www.remindblog.com/2010/03/11/cmyk-vs-rgb-photoshop/comment-page-1/#comment-618</link>
		<dc:creator>Jason Brubaker</dc:creator>
		<pubDate>Mon, 15 Mar 2010 18:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.remindblog.com/?p=501#comment-618</guid>
		<description>Yeah I&#039;m not convinced in using a printer who just wants the RGB files to convert themselves. I like Ka-Blam for simple jobs but reMIND is not going to be simple so I know I need to learn more about this stuff or hire someone to help me do it the right way without trial and error.</description>
		<content:encoded><![CDATA[<p>Yeah I&#8217;m not convinced in using a printer who just wants the RGB files to convert themselves. I like Ka-Blam for simple jobs but reMIND is not going to be simple so I know I need to learn more about this stuff or hire someone to help me do it the right way without trial and error.</p>
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